OUTRIDERS TECHNOMANCER SENTRY GUN BUILD T15



Hey everyone in todays video I’m going over a turret build I made with the Technomancer following with the buff it had recently got in the latest patch making it more of a viable choice. If you enjoyed the video don’t forget to leave a like and subscribe for more future outriders content, Thanks for watching!!!

* I would like to add that the mod (grand opening) is still bugged only allowing you to proc it once on the enemy hit directly with the first shot after reloading. but they can still take the mods damage if its proced on an enemy beside them being within range of the AOE effect.

another primary weapon you can use this trick with

Automatic shot gun
– narrow variation

Mods:
– shadow comet (tier 3)
– fireworks (tier 1)

you can get the same effect procing the mods on multiple enemies with the weapon set up as well. it does have some pros and cons that I am going to list down below. You can use either weapon set ups to get you through tier 15 pod rescues it just mainly comes down to what you prefer more.

automatic shot gun

Pros:
– large magazine
– full auto for more chances to proc the mods in case of a miss
– not reloading often
– consistent procing of the mod (shadow comet)

Cons:
– long reload
– longer mod cool down ( 3 seconds)
– less AOE
– less damage

source

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