Like I said might need to do some major revamps to make other types ofbuilds viable.
live streams: https://www.twitch.tv/gaz_ttv
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Like I said might need to do some major revamps to make other types ofbuilds viable.
live streams: https://www.twitch.tv/gaz_ttv
twitter: https://twitter.com/TtvGaz
source
Warframe: Guns are weak pls buff… and don’t nerf melee.
Outriders: Guns too OP pls buff other things and don’t nerf guns.
We don't need anything made easier….I geared up all 4 classes already let me just say Dev can do an anomaly build with status power, and cooldown reduction. Set up for bleed and demolish large groups, Granted your guns then hit like a wet noodle, so you build them for utility. I'd rather they just replace Endless Mass with Earthen Rounds that apply Vulnerability and call it a day, Then they can focus on important things like the disappearing loot bug, or cross play issues, and from what I hear play station being almost entirely broken. I have solo''d expeditions just fine on Devastator it's just more gear dependent than soloing them is on the other 3 classes.
It is simply not true that u cannot compete with an anomaly build. My mate and me both have anomaly builds, he‘s a devostator, I‘m a Pyro and we are running the expetitions in gold time tier 14
Its such an amateur design for warframe to only add enemies and dont even kind of scale them in full squad.
And obviously it also has balance problems, seems they forgot to compare dps of each class and how much they should scale these events
That’s only for the other 3 classes, devastator is way more fun and there’s many different ways to play him.
On dev, try and get anomoly power, cooldown, status power on your gear. Build for bleed. Melee everything and spam abilities, guns only used to spread more bleed. Constant healing and insane dot. Youll thank me later.
So I have to pose a question here in regards to the ability rounds damage types while in use with gun buffs. I started out going with pyro but my drops are trash. I do have the dlc pack and the weapons are pretty decent for early game at least. Something I noticed though is using my volcanic rounds with Death Chains. It seems like the Death Chains mod isn't applying when volcanic rounds is in use. Are we only able to have one dot weapon damage active at a time?
Why are your abilities are so weak at end game if you want to feel like a "Altered" play the story in wt 1 its fun
Just dropped in to say I hope these videos take off even though I am not playing this game. It looks fun but I don't put kernel level DRM on my rig. I love your breakdowns and you do great work.
Fuck the meta, my dev build can out damage any trickster I've run into at ct15. I easily do 250mil-300mil damage compare to their 180-250mil. I'm bottom tree anomaly build with Triple earthquakes.
Techno also has the best ability power build too imo, as you have a mod which gives +anomaly power on kill for the minigun, and you can stack it infinitely with perpetuum mobile, and it also buffs the rest of your kit to ludicrous levels
There are already some builds on reddit with a Devastator using Anomaly skills and he's using endgame legendary armor, he was doing CT15 just fine. The devs already said they were more inspired by Diablo 3 than other games like Destiny2 or The Division. It means you will have a handful of builds for endgame, and I guess that the one with buffed bullets is an early endgame build.
Wrong in this one Gaz. This is just what everyone’s using because it’s the easiest to see and build for. At least for Pyro, I know he can do damage and survive on abilities alone.
At lvl 30 you only get 20 class points maybe they could increase those numbers
Freezing is effective, but not really new or fun. I'd like to see a few more CC options, but honestly I'm not far enough in the game to have seen everything yet. I've seen that devastator has a cube thing that CCs, so maybe with some tweaks that'll become more useful
Please for the love of god roll when you’re on fire man did no one pay attention in the first 5 minutes of the game?
Mods that bypass cool downs the same way mods bypass reloads. Also not just bypass cooldown for "insert ability name" but just bypasses cooldowns for abilities. Make it conditional. Something like "with 4 or more enemies in close range" or "with only 1 nearby enemy". Something for group settings and something to help when dealing with a big bad
My problem with gun buffs being the only good feeling builds is more lore based than anything. Like phenomenal cosmic power and we still just use a gun…
All these other altered are tgrowing dragons teeth and flash frying everything in quarter mile and the most powerful thing we can do is upgrade the Pew Pew machine
one look at the tech tree in the demo and I could smell "the division" endgame all over this thing.
pick one, abilities, weapons or tank, also your abilities have cooldowns.
can't possibly imagine what that would do to an endgame DPS system. . .
Are there any patch notes. I can see gaz saying there are patchnotes and a lot of nerfs. If yes link pls
I think all they'd have to do to make a lot of stuff more viable is allow status stacking. As it stands currently status doesn't stack. If you put multiple instances on an enemy best case it just extends the duration. Worse case it does actually nothing until cool down. If you could stack multiple instances of bleed devastatos would be way way stronger.
I truly don't care for Outriders.
Change cooldown reduction from percentage to flat reduction in time. Allow people to stack it on there gear level it up (spend the time grinding out the right gear setup) and let them almost spam their abilities.
Just nerf the bullet augment abilities to not affect a whole mag but have a specific time that your rounds are augmented
dude theres trading issue and in game pugs w dosnt see players in relays and dojo just we see them in mission s (the Arabic community) Need a help
People can fly hires DE Scott to help balance their game….all guns get nerfed.
Looks like PCF hired Scott to teach the balance team how to work lol
Idk how you even playing with someone. Me and my friend can't even be in a lobby without lagging. And both of our internets are fast
AAAAAAAAAAAAND it looks like this game is gonna be exactly how I expected!
Stop begging for subs. Let the quality of your content speak for itself.
I wouldn’t have chose devastator if I knew the endgame was just speed running smh
This game seems to have some serious multi-layered balance issues. This game probably needed another 4-6 months of development.