BEST CT15 TECHNOMANCER BUILD! Solo Gold CT15 Expedition Build! Firepower Build! | Outriders!



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Today we take a look at a firepower focused build for the Technomancer, that allows you to solo Challenge Tier 15 Expeditions, in Outriders. This build is a Blighted Rounds focused build that revolves around massive damage and firepower increases mixed with high CC abilities.
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Outro By: https://www.youtube.com/channel/UC7-U…
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Sneak Peak: 0:000:16
Intro: 0:170:49
Abilities: 0:501:45
Class Talent Tree: 1:463:37
Weapons: 3:386:01
Attributes: 6:026:45
Chest Piece: 6:468:11
Helmet: 8:129:16
Leg Armor: 9:1710:09
Gloves: 10:1011:06
Boots: 11:0711:54
Playstyle Explained: 11:5512:55
Outro: 12:5613:02
CT15 Gold Expedition Gameplay: 13:0322:43
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#Outriders​​ #Technomancer #Build

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27 thoughts on “BEST CT15 TECHNOMANCER BUILD! Solo Gold CT15 Expedition Build! Firepower Build! | Outriders!”

  1. You can easily get a much better Tactical AR by rerolling the preorder one until it has 370 or so firepower on the Tac version. That was translate to 90k+ firepower on the level 50 after leveling it up. If you’ve already used the preorder one on a character, just make a new character and roll it until you get it. I’m sure there are YT videos explaining it.

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  2. So I have the better rolled version of your pants. It rolled with mitigation from death, so i should take it to end game correct, just keep it and spend the resources?

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  3. I was going to be devastator Main but trying them all now and technomancer seems like it's the most fun so far. The best thing is they all play different. You just need to find your style.

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  4. I got robe of borealis as a drop from a Captain during the Kang Stronghold fight it's been so awesome! I need to make some tweaks based on your video, thanks for the upload!

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  5. Similar build here, rerolled the Earthborn Renegade AR for hours and gave up at 351, better to get 370ish then level up. It’s a monster from the DLC in this build with Bone Shrapnel native talent plus Killing Spree.

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  6. I used to clear everything super easy on tier 15 but now im just getting 1 tapped by everything. i swear something is happening with my shit. anyone else having this problem?

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  7. Decent build for starting ct15 but later on for easier clears u want more damage mods instead of skill mods. Another thing vulnerability is not 30% base line, used to be 25% and recently got lowered to 15%. Still nice guide.

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  8. This is the first techno build I've seen with ice component mod. Even though it's a mod I've been using for about a week now, I was really unsure cause most content creators weren't using it. Thank you for solving my doubts 🙂

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  9. P.S. TECHNOMANCER should be doing over a million damage per shot in tier 15.
    And yes you can do it without toxic lead, there is literally a blighted rounds mod to restore ammo😂 wouldn’t use critstack, wouldn’t use cold snap, wouldnt use the cold snap mod, wouldn’t use critical analysis either, lots of wasted mods to increase damage but you’ll get there someday🥲

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