Are you struggling with survivability post patch | Outriders
Join me as we discuss current situation in game after the patch from Friday. Letās look at some mods that can potentially help.
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Something you can learn today. using melee attach charge you circle of power . i don't know if is a bug but using melee it count like a skill . so you can have it all the time with techo
I think the best survivability mod isn't even about armor…..Ice Trap has saved me from dying more than any of these mods that build up armor by freezing the enemies close to me long enough for me to get a kill and restore my health. That's a great survivability mod imo.
Working as intended. No crutch mods any more…
Increase your healing/health is the only why to stay alive from non physical damage.
I'm running as a Devastator, trying to upgrade all my armor at moment. Once I'm done I'll look for issues. I've cleared (gold) Arcways CT15 with under level armor, guns at 50, bottom tree. Taking my time to perfect and farm for some missing items.
To be fair man most people are dying alone because they crutched a bugged perk and don't know how to play otherwise and it's kinda sad tbh.
Mr. Math :), Your content is truly reliable and pertinent. Once again thank you.
The algorithm needs to hurry up n bless you. Content of this quality needs more eyes on it
Hey! Found you recently (i subbed for your constructive breakdown of things and topics you cover in this game, keep it up!), and have to confirm that from anomaly trickster i am now firepower, but also looking to spread more in the midle class tree. It's crazy… I just touched ct14 (only got bronze a couple of times and the the patch came), but now, even though I melt most of the enemies in ct 12,13,i can't barley pull out silver solo :((
Helps a lot,ty š
I canāt even get into the game rn
great detail, this is really going to help me out. Thanks
Heres the problem – the mods I need can only be obtained by doing high level CT. I canāt do high level CT because I need the mods. The monster huntās lego pool is extremely limited and doesnāt have the mods I need and unfortunately Tiagoās inventory really sucked for me and it never refreshes. I have yet to get a lego from any CT so far. So Iām stuck with no way to progress.
Do you have think about create a discord channel where your subs can create parties to play Outriders toghether? it will be nice xd
Or a Livestream in your channel helping subs in endgame…just a thought xd
Endgame is definetly broken. And CT 9-12 is unbeliavable unfair to solo players. How could you progress if the progress is only possible when you have to do under time pressure? Take the Timer away and completion Would be fine!
the damage that you are doing in this video (with the techno during the t15) ,is it with 4 defensive mods on him?
The best as always! Keep it up!š¤š»šš¼š¤
I came here just to give this a like. Alot of stans are pretending everything is ok with the game and basically alot of its broken right now. pcf better do something fast
No entiendo nada, algunos dicen que esta bien asi, que era porque es muy facil , otros que es un error del parche. Para mi algo anda mal, esta bien que los NPC hagan daƱo pero tendria que ser de forma progresiva, en cualquier nivel se nota que hacen mucho daƱo, salvo que seas devastador o piromante.
Never used ES, but I am MUCH more fragile than I was before…
Great video, subbed, keep it up my man!
Hey man you should show us your new mod/gear setup since the recent change. I've been using your build for techomancer and have made it to ct15 and can comfortably clear it so thanks so much
There is nothing you can do. Armor is broken. Someone made a video where he had 1mil armor with 85% physical damage reduction and was still getting one shot on T13's. This game is a huge broken bug.
So, some of us specifically avoided using Emergency Stance to avoid the bugged gear. The problem I'm having is that Techno life leech has just completely vanished, particularly off of human enemies (leech is marginally okay via beast type enemies.)
I wasn't using golem before the patch and I can tell you there is a difference
Actually Circle of power is better than I thought, remember that melee is considered a skill, so throw a turret and do two melee attacks and you got 45% resistance free, I think I'll run with mitigation from death and Circle of Power and maybe damage absorber.
I feel they did this wrong. All Resistance would have been rad. and then on top of that physical armor.
Great video as always.
I don't know if the current situation with incoming damage is due to an error or not but I built my AP Pyro deliberately staying away from ES knowing it would be fixed eventually and can still get away with running only one damage mitigation mod post patch – damage absorber. Other attributes on gear are AP, status power where ever possible and then a mix of CDR and skill life leech.
Have noticed I've been taking more damage post patch but so long as something is burning the skill leech keeps me alive through CT15 no issue, both solo and group runs. Left my lobby open yesterday and was hard carrying two others through some CT15s and no issue.
If nothing is on fire then very squishy, happened once yesterday when I used both heatwaves and thermal bombs on a brood mother who then died leaving nothing on fire and went down to one swipe from a perforo (regular not alpha), so I guess that's the risk of building in the way I have, if I make a mistake and don't have burn on something then I'm basically dead.
Something seems off on Technomancer though, not getting heals. As I understand it any damage dealt should provide healing. This doesn't seem to be happening so something seems broken there.
I know what people die by… Strix aimbot toxic, yagaks rift spam, and occasionally you'll get hit through like 6 walls by a lighting strike. Honestly I don't mind the changes, insta hit damage is fine for physical reduction but if resistance is hard to raise they should charge the attack atleast a bit as most of them do.
So physical damage reduction is bullets and melee and resistance is powers and status effects. Is shields both physical and resistance?
Iām using damage absorber and circle of power in my anomaly pyro and it seems pretty good.
I've had some success with Golem's Limb as well. A weapon tier 3 mod
Not really. I feel pretty tanky. Sure I feel the loss from the broken emergency mod but with a few tweaks I rarely die (pyro).
The downscaling might be off, I agree with that. But I feel like the new damage reduction is just to make the game as hard as it was supposed to be. We shouldn't be able to beat endgame so easily already. If everyone was dressed in full god roll leggos, speed running ct15s, with a character from each class, people would all be complaining the game was too easy.
Youād make an excellent teacher, I really appreciate how you explain things.
Donāt forget about ānot impressedā. 25% less damage from elites. Not as conditional as life of the party, and as far as I can tell the alphas count as elites