Outriders – All New Updates From The Dev Team! Plus Square Enix Responds To New Fan Concerns!



Outriders News Update – We’ve got some brand new insight from the developers at People Can Fly on how exactly down scaling and scaling is working between World Tiers and Challenge Tiers. Plus, was a recent popular post REALLY removed from the Outriders subreddit? The answer is a firm NO from Square Enix.

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SOURCES:
https://www.reddit.com/r/outriders/comments/mqr0ft/as_a_once_dedicated_anthem_player_i_can_tell_you/gul6j8z/?utm_term=36678079475&context=3&utm_medium=comment_embed&utm_source=embed&utm_name=null

https://www.reddit.com/r/outriders/comments/msqua4/that_last_line_hurt_more_than_it_should/?sort=confidence

https://www.reddit.com/r/outriders/comments/mqr0ft/as_a_once_dedicated_anthem_player_i_can_tell_you/gulf020/?context=3

https://www.reddit.com/r/outriders/comments/mt615z/are_we_censoring_critics_now/

https://www.reddit.com/r/outriders/comments/lqx899/why_is_this_an_unofficial_subreddit_dont_the_devs/gokt04o/?utm_source=reddit&utm_medium=web2x&context=3

source

22 thoughts on “Outriders – All New Updates From The Dev Team! Plus Square Enix Responds To New Fan Concerns!”

  1. Im tired of the nerfing cause i scale the difficulty back…i cant even play expeditions anymore unless i coop and i cant even do that unless i get lucky…im at expedition lvl 11 i try to scale back to 6 which was the last one i was able to solo fairly well…now i cant get past the 3 min. Mark…its a weird thing to claim but its true i go in i fight like i always do (im a technomancer world tier 15 and i use both turrets and my minigun mostly) ive tryed different builds different skills and mods…yet for some reason when i hit round the 3 min. Mark im instant killed i will have pretty high health and i get dropped and its so bad i dont even retry half the time its literally turned me away from the game…i can run thru this game and feel accomplished in the game itself pretty well i feel battles are intense yet doable…but expeditions are just the opposite even at the lower tier difficulty…so being 2 lvls higher then the enemy as they claim or even the enemy 2 lvls higher then me i think is wrong…tier 15 is i believe 15 lvls higher then me? And i can take them out so no idea what the devs were talkin bout in that post…

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  2. Further more i forgot to mention in my last post that the devs dont seem to realise that the trade off that i see for doing lower tier when you can be higher tiered isnt just the fact you can just waltz over the enemies but the loot is also pretty well nerfed as well even if i was to complete the expedition lvl 6 i refered to in my last post my legendary drop is still only 2% instead of the i believe 8% for tier 11 so why is it that i have to be nerfed?…if the rarity is so low then i still have to farm it lots and lots of times even if the enemies dont take 30 clips per each trash mob to kill…it shouldnt be that were nerfed to oblivion to keep the enemies stomping us to death for a 2% chance at gear just because we were practically carried by others in coop to a higher tier format…

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  3. Also I think the lore needs more emphasis. Load screens mention that fungus in the forest that destroys your organs or whatever mega-mu-metal is but it isn't shown in game. I'd like to see maybe a UNTIMED expedition into the forest where you can team up and boss somehow has control over the flora including the fungus. Or even a weapon archetype that uses mega mu above legendary.

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  4. Honestly I'm just hoping technomancer gets more abilities I want to feel more like a mix between technology and a castor. I want to summon exosuits or mechanical golems or you know something more than just a minigun rocket launcher two turrets some grenades 😅 I'm not going to lie I didn't look up anything before I played I just saw a technomancer and someone described it as the closest thing to a summoner and I'm like I'm all in but I don't feel very much like a summoner though 🥺 I ended up making a buildl that makes me feel like a demolition's expert

    I wish the talent trees gave you deeper specialization and there were keystones in the talent trees that heavily altered the way your abilities work outside of needing legendaries for that or something. The armor sets are a step in the right direction, maybe they can have you gain additional effects based on how many pieces you have equipped a two three and four piece set maybe even go all the way up to five piece set 😅

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  5. Need better AI to solve the scaling issues. For example, instead of increasing our gear level over time then having the enemies scale up to our gear by increasing their health and damage, would be better to have smarter enemies.

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  6. Something I would be curious to see in outriders is seeing more on the character Seth(Altered). For example for the story lovers adding a cutscene when you defeat mooch and kinda point the dialog about avenging Seth. by extension flessing out Seth's backstory a little more. Like possible dlc for future even. Just a thought is all. But obviously fix game breaking issues first.

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  7. Something else that irks me is the damage reduction cap.

    I don't know the exact armor value… but 85% damage reduction is the cap for how much your armor can reduce damage. It happens around 300k-500k ish I think.

    I occasionally have… 3 million armor, give or take. No additional damage reduction or benefits. And Enemies still nearly one shot me. 26k health, at 85% damage reduction…

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  8. a fix that they should make is the stun-lock applied by the Alpha Perforo, this is just stupid, getting thrown into a complete stun-lock and being unable to defend yourself and cast skills is stupid

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  9. What bugs me with the level difference feel is your kill power against the mobs that you should always one shot.

    So make the lieutenants/bosses use that system that makes you just 2 levels higher but the grunt mobs should always be one shots after playing for hours and hours. It just feels BAD when you don't one shot those mobs. I would not mind mowing down hundreds of henchmen to then run into a wall that is their boss.

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  10. They nerfed so much, even trying to rely on gear doesn’t make a difference I miss my pyro dps that was the point of a pyro for cc instead the cc runs the show can barely do anything but tickle the health

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  11. for me the Reddit post is not true on one Point. IF your gear is full god roll + perfect mods, the game will be really boring, really quick. Im waiting for new content right now after 130 hours played. I love the game but i think they should have waited some month or 1 year more with the release to give us more content and les bugs. Soooo….plz dont make the Game to easy. It should be a challenge to complet CT15.

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  12. The player base has literally halved within its short period.

    That's due to the laziness and ineptitude of these so called "devs" who couldn't fix a leak, let alone this joke of a bug filled game.

    Their answer to anything is "NERF!!"

    Clowns pretending to be developers

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  13. Tier is broken, players at higher level Tier that jump down the scaling punishes them and end up weaker than someone at the lower world tier and challenge!!

    Sort it or lose more players cowboys.

    Reply

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