Attributes Explained | Outriders
Join me as we look at all attributes, how they work, how they can roll and in which combinations they can be.
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My man! Great video! Definitely gonna share this đź‘Ť
Are these the caps or max per item. I thought it was max per item the first time I watched this video but I've managed to confuse myself. Also is there a cap on anomaly power that makes it worthless to stack max on all items?
@FullMeasure – your content in Outriders has been excellent.
With all of the announcements today regardimg TD2 new expansion, the New stand alone Free-to-Play under The Division franchise and the forthcoming movie, will you be covering any Division content?
Choose Pyro as your new character! I have a pyro and I’m struggling. It seems everyone else has the legendary sets they need and I’m struggling trying to figure out what to do without the perfect 3 piece.
Just to clarify, you're saying the healing from the weapon leech or skill leech stats are not increased by the healing received stat?
This is the best explanation of attributes I've seen. Not just liking the video, I've bookmarked it. Fucking cheers mate!
Question: I'm assuming attributes stack additively, right? So if you have 2 pieces of armour with 10% Close Range Damage, you actually get 20% Close Range Damage. Is that right?
Man, you probably know more than the devs itself, what a mess is still outriders, im not doing anything except leveling all 4 clases till they fix the game! Anyway, thanks for the info, as always super usefull , cheers and keep it up dude!
Pretty solid breakdown man. Keep up the good work. Another minor note is that people should always be running their highest level gear possible. The reason is that there is some scaling of your stats that happens based on your average item level. Personal example of this is having almost all of my gear level 48ish and feeling like I was just not doing enough damage or able to take enough damage(pre damage mitigation bug). Looked at my pistol and it was level 27. Brought my average item level way down. Swapping it out to literally anything else I had jumped everything about my characters performance
Keep going,you are making great videos…just want to share what is happening to me right now…finishing COLOSEUM tier14,get gold,reward is 20% legendary,80% epic….what I am getting…20% epic,80% rare,no legendary…something wrong here
Yet another top notch explanation. Thanks
Finally a good explanation of status power
I must say u r the best outrider content creator here.Not to take anything away from the rest of the creators in this space, but for me just copying and pasting some one else build doesn't work for me and I don't want to run the same thing as anyone else I'm presently working on DPS anoamly power gun build I've gotten up to 425 fire power so far and I still have gear to lvl up and that's THANKS TO U BRO, KEEP THE INFO COMING IM EATING UP
I have a good build and you gave me a few light bulb moments to improve thanks, subbed
Correction: technomancer healing is in fact ALL leech based so healing received has no affect for technomancers unless they are using fixing wave for self healing. And I get this from an in game tool tip btw
Very well done. Your examples are on point and you explanations are clear enough.
I love the beer outro! 🍻
Er du Dansker?
Thanks alot .. at least some streamer is not posting same stuff like all the others … Keep it up that way .. great video
they should change max health to crit chance.
So what should I look for, for my Devastator? I'm just starting him now. My Tech is pretty close to optimal. I've been collecting Anomaly, cool down, and status.
Wow.. super solid information. When you spend shards on lower level gear and then scrap it, what's the return?
Weapons+Armor=Gear
I have to ask this. What do you know about status powers' effect on the slow status? The status power description includes all statuses except slow. I get lots of gear on my trickster that has status power on it but I'm curious if it's useless.
Very informative!
It would be cool if you could change the attributes of your gear but I also get why they wouldn't.
So, after last night, I think they put a fix out with out telling anyone. I was able to summon two turrets with out any issues and my Technomancer was able to take "damage".
i have lvl 46 weapons, i have a boosted amount of 80% more damage to enemies ive afflicted with toxic ash and freeze. but i cant even kill the little enemies in a CT10…..i feel like something is wrong
You have some very informative videos to min max. I have the same type of thinking. I started with trickster and got him to retirement now working on my techno. Good luck on you next charater
Another great and informative video BRO!
Good educational content, thank you sir! Subbed)
There is an addendum to the "weapon life leech". The percentage of life given by the weapon dmg also determines the max amount of life received according to your maximum life. This means:
Dmg = 1000 (per bullet)
Life Leech 18% = 180 Life (per bullet)
Max Life 800 —> 18% = 144
So theoretically you would gain 180 life but the "life receiving cap" is 144.
Awesome, very informative thank u