BEST CT15 BOULDERDASH DEVASTATOR BUILD! MOST USELESS SKILL MADE OP! OUTRIDERS SOLO BUILD!!!



BEST CT15 BOULDERDASH DEVASTATOR BUILD! MOST USELESS SKILL MADE OP! OUTRIDERS SOLO BUILD!!!

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30 thoughts on “BEST CT15 BOULDERDASH DEVASTATOR BUILD! MOST USELESS SKILL MADE OP! OUTRIDERS SOLO BUILD!!!”

  1. I’m tired of seeing solo builds of the devastator. That’s the problem of the devastator, you can solo him no problem. The problem with the class is compared to other classes and it brings down a full party. Don’t even play with him anything solo. He needs too much to even solo, and nothing can help you keep up with a party. This development team PCF don’t know how to balance a game. Yeah let’s nerf the trickster, technomancer and we’re mad because no wants to play pyromancer so leave him strong. Also the trash ass devastator is “ Mmmm perfecto” literally no one felt any classes needed a nerf. This is a PvE game, you don’t need to nerf a PvE game. Everyone could’ve agreed the devastator needed a buff. Done with this game because there should be no reason I have 80 hours in the devastator and can’t keep up with my friends who just got to end game.

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  2. I've rocked both d-men i have with blood leech (character inventory wipe btw).
    But today i did without bloodbath and blood donation nodes and instead went stone circle to Heirloom Armor.
    Amazingly not only am i doing more damage but i truly feel the blood leech is not even needed anymore.
    So highly recommend trying it with Heirloom Armor node.
    This is of course a earthquake, leap build atm but I thought to state this to community and yourself if this may help with anyone's build or experiments.
    TY for the vid and giving us another great build for the greatest class 🙂

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  3. Not made OP at all. I've done a similar build using this set. It lags behind ALL other builds for Devastator. NOT using Boulderdash in a melee build is MUCH stronger.

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  4. Since you like many others insist on asking me to give it to pay before I actually see you’re listening to your video I already gave my opinion it’s not the one you want it But there you have it

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  5. The concept is fine, and it'd be a fun build to play if Boulderdash had more control, wider AOE, more dmg, etc. I just ran this on CT 13-14 and barely cleared silver (a few times). I never came close to dying, the damage just didn't cut it (and I made this EXACTLY how this build lays it out). I just find it too situational to be effective all the time (meaning you really need to group effectively, and the AI does not reliably group even with something like Endless Mass, which also has a fair amount of issues in my opinion). This build sounds fun, and I really wanted it to work, I just don't see it as viable for endgame CT 15 runs. I've tried both this and the Statue set gun build (I have more issues with this build because it is way too reliant on precision and without Golem you are a piece of wet paper) being circulated and they just don't have the utility, damage, or tankiness of an anomaly bleed build, which is unfortunate.

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  6. You spend too much time explaining class nodes. You should shorten it to just explaining the outliers and most important ones. If you need more time for the video just show more gameplay.

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  7. If you're going to use Strong Arm of the Anomaly I would suggest throwing on "Unstoppable Force". It's a T3 Pyro mod you can get of a legendary set of gloves you can buy that increases your AP based of your Resistance Piercing. Use your melee to proc Strong Arm, which in turn skyrockets your AP. Works very well.

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  8. I've tried other builds atm and currently I do not have the fortress mod or the unstoppable mod. So I have been able to find a build using the top tree and death proof set , dark sacrifice mod and 0.7s cooldown on BD. It's done the most dmg for me and I've tried every set of armor. Now I must say I'm lacking on mods bc things have not dropped for me. Folks if your struggling on your devastater boulderdash can work. If you cant control it who cares ..hulk smash.

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