Outriders Big Patch / Update for the end of July. More nerfs than you think with buffs to some underutilized gear and abilities. For Technomancer, we see a big hit to lethal devices and status power. But Blightfire is now fixed, so we’ll see
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You said it right at the beginning. I've hit a wall with this games content. Even trying different builds doesn't seem as fun when it's only to do the same thing. Thanks for the heads up, I'll be interested to hear if there are any plans for new content for the game.
They nerfed my turret Techno to the ground….😵
love to see a new "viable build" for turrets <3
Only reason I went middle tree turret was because I loved spamming cold snap 😎
@Abbyhour, You Rock glad to see you haven't completely left! Cheers, hope you are well 😊
This went way too far. my character's today that I played is garbage now.. I will give it the weekend to check my other characters. If they behave like today's character did I'm done.. Nearly 3000 hours in this game supported it whenever body else shit on it. I will not do it this time. Especially with leveling up as ridiculously slow as it is
lol they turned the devastator concocioner set into fire power with out reworking the set…sad
Too little too late. Unnecessary huge nerfs. Uninstalled
I'm not quite sure what everyone is talking about with the increase in difficulty. After the update, I did a few runs on my techmonger turret build, then I did a few runs both variations of my flame leper build, and the game didn't feel any harder to me. In fact with the changes to blightfire and toxic mods, my flame leper builds felt even better and smashed content faster than before.
Having said that, my status power didn't get hit as hard as others for some reason. Before the update I was a little over 260% on AT30, and now I'm at 248%.
So glad to see you this game being covered. This game is criminally underrated. Commenting lol pre-viewing of video. Just wanted to say to thanks and show appreciation
not quite sure if I could explain it well but this is how I understood the explanation of what was going on with Mage's rage ( heard it from Buzz Lightbeer who heard it from another guy). The first stack would work as intended but the second stack, instead of like the first stack basing off the players base AP it went off of the first stack buffed AP and the third stack was base off of the second stack and there was no fourth stack at all. So you would end up with a huge amount of AP. As for easier apoc leveling, that sliver I use to see has somewhat double in size (*unenthusiastic woohoo*), it didn't improve that much. It's just barely noticeable. The increase in anomaly extract did increase, I did a run of Taria Gratar and I walked out with over 5k in the stuff, still not enough though. I upgraded one piece 2 levels and I was right back where I started. It's a decent improvement.
Turrets nerfed into the ground. 2.8m ano power and turrets doing less damage than at 1.9m????
So I haven't played Outriders in a hot minute, should I get back to it now that the expansion is out?
I'll be real, this update kills unstoppable force for me
I’ve never been able to play worldslayer as I get constantly kicked off servers . I paid 30 quid but have not been Able to play for more then 5 minutes?
I stop playing outrider after i found out that my technomancer turrets hits like a wet noodle because at People can Fly no more like at People can Nerf status power to the ground is sooo disappointing the hail shot tier 1 mod is now useless
Turret builds still smack that is all
I ran expeditions at high and low apoc tiers and different characters and none of the runs gave me apoc legendary. Only non apoc legendary. There is no incentive to use the expeditions other than picking up some xp although less than TG. Very disappointing. I was getting so bored with just running TG over and over but that is the only way to add new builds if you want complete builds.