Budget Level 50 CT15 Technomancer Solo Build Outriders No Legendaries



AR video: https://youtu.be/FMP8ahSrIlI
Killing Spree Video: https://youtu.be/o9UGLMe1Pzo

This Technomancer build is made for expedition endgame content. This Build requires epics only. This Build only uses purple gear. You do not need any legendary for this build to work.

One Shot Build: https://youtu.be/_1j1v4LxWL0

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Best Post Nerf Level 50 CT15 Trickster Build: https://youtu.be/HlYdNtka2rE

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New Best Expeditions to farm Gold CT15 Outriders Solo Post Nerf Legendary farm: https://youtu.be/xkqHBjEdaXQ

Outrider World Tier Farm: https://youtu.be/crVa3wy3Y30

Outrider infinite Damage Build: https://youtu.be/xiUV6ejTt74

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18 thoughts on “Budget Level 50 CT15 Technomancer Solo Build Outriders No Legendaries”

  1. Also not sure if u know but the helm with firepower on from pre order pack has a tier III mod on it, crit hits on elite increase firepower by like 32k for like 6 seconds I got that and leveled it

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  2. Hi can you show the names of those items please and question I have that same AR I level it when I was level 13 and upgraded it to purple tier now I can’t level it up no more it says level cap please help ty

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  3. Is blighted rounds damage affected by firepower or anomaly power?

    I'm sure you're going to go over it when you make your best Technomancer build. but which should I prioritize Increasing? fire power or anomaly power?

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  4. I wasted half a day of my life to reroll those renegade ARs until I got one at 370, equipped it, and it still blows.

    I have most of these synergies, and a number of tier 3 ones as well…all my armors are max level, have bonus firepower, and most have close/long range damage with okay primary mods, maybe a couple are trash (like spare mag)

    I still get one shotted, damage is kinda shit, and I usually run outta ammo before toxic lead procs.

    Am I missing something here?

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  5. Call faster because I’m using your belt with that AR is not unique it’s a temper delay are in fact all AARs are the same all OMG these are the same they all have the same variance now I have the same possible our attributes they all have the same respective fire power rangers there’s nothing special about any weapon in this game except at some of them come by default With a mod that you would like

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