Can we make the Cannonball set work | Outriders New Horizon



Can we make the Cannonball set work | Outriders New Horizon

Join me as we answer one of Outriders New Horizon’s biggest questions, can we make Cannonball work, or more importantly should we?

00:00 Intro
00:43 Build discussion and showcase
04:31 Skills
06:32 Weapons
07:47 Armor and Mods
14:12 Class Tree
16:25 Outro and Thanks

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βŽ† Fast clearing Pyromancer build – https://youtu.be/wwJ4kTS-X_A
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21 thoughts on “Can we make the Cannonball set work | Outriders New Horizon”

  1. I tried that SO many times with every character and that set just sucks arse. i got no clue how they could implement a shitty set like that.
    Even my purple only pure melee devas could never benefit from that and that thing hits up to 1million melee damage, so it is definitely capable of killing stuff with the melee hit to procc the set bonus. it still sucks.

    Reply
  2. We need more off-the-wall armor sets like cannonball but also actually "work" for each spec in some way. Or add some new flavor to each classes skills that changes skills to make players WANT to use it.

    Spitballing ideas:
    – A set changes the way Technomancers Pain Launcher works. Instead of a line of rockets, it fires fewer homing rockets to set fire with AoE explosions
    – Pyromancers Heat Wave also spawns a bunch of those explodey spiders causing burn and ash
    – Devastators knock back/knock down targets for more CC, or makes Impale more AoE focused
    – Tricksters teleport instead create 3 shadow forms for limited time that repeat the next skill used and focus fires on target.

    Reply
  3. Hands down this is by far the worst set bonus and when you take a good look at the overal sets in the game, you will see there a few good ones and the rest are TRAP sets that no sane person will ever use. I really hate it when games make TRAP sets.

    Reply
  4. I would like the Cannonball set changed into an AP set, with melee playstyle bonuses. Then grant each class a unique melee node in bottom tree, like devastator, except less generic.

    It would be like making 4 new AP builds viable, a type of demi-god monk.

    Or slightly tweak cannonball to be more viable as a generic set, and introduce a new set specifically for a melee playstyle with a look that fits the theme

    Reply
  5. We need more universal sets. What about a support one like increase damage or healing for you and allies after a kill or critical? Or what about decreased cooldowns for you and allies when equipped? Maybe like a Phoenix effect for teammates or easier revive set? Idk

    Edit: What if universal sets only needs two pieces to obtain the bonus!! Holy πŸ„ let's do this! Lol

    Reply
  6. The thing is you can be just as tanky NOT doing this, still being in close range for aggro, and doing way more damage lol. That’s why you’ve only proven again Cannonball is utterly useless

    Reply

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