All Playthrough Parts Playlist: https://www.youtube.com/playlist?list=PLKNUjSOX-PAopcRfX4Yz4N_5TzmTo67Mg
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+ Some backtracking for Hunted and Wanted targets.
Not much to say about these areas, they’re all pretty straightforward. Pump action shotgun with Shield Maiden OP and sniper rifle comes in handy against humans.
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Oh yeah, the missing chests bug again. At 4:57, there should be a chest there. Then again in the room at 7:18 and next room where I free a prisoner. There should be chests there. I know it because I played through the game several times and I have that interactive map, but imagine being a new player on their first playthrough and missing who knows how much loot because of bullshit like that.
As far as I know it happens most often in Eagle Peaks and Deadrock Pass, but it could be in other places too. Might not even be a new bug either, maybe I just didn’t notice it before.
There is an easy fix, just return to lobby and restart the Story Point. I did that after the lumber mill quest, at 8:00. I didn’t replay that particular quest to show it worked like I did in Eagle Peaks, I don’t need loot that much. I just did it to make sure all the other chests in this location are there.
Use this interactive map to know where things should be https://mapgenie.io/outriders/maps/world
If a chest isn’t there just reset the Story Point. Click the current Story Point and then click ‘YES, CONFIRM’. Have to confirm for it to reset, it’s important. Tricky thing is to notice the missing chests in the first place.
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On a side note, we also see few of those giant walkers in the distance in this location. They used them in promo materials and then when the game came out some people were upset we never got to fight one. I never understood that. I was glad we didn’t fight them, because I think it would suck. It would be something like Chrysaloid, giant bullet sponge with telegraphed aoe attacks. Boring.
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Death Count still 0.
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