I WANT MORE, GIVE ME MORE!!! | Outriders Early Access



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24 thoughts on “I WANT MORE, GIVE ME MORE!!! | Outriders Early Access”

  1. I've played the demo so much, and I've even gotten 2 legendaries too, but at this point I'm just trying to grind out the accolade ranks for the cosmetics, I've seen someone with a banner that I think is from accolade rank 20 and it's sick!!!

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  2. Just to let you know, you missed some very fun stuff in totally reliable delivery service like some upgrades you can get and you already know about the KO helmet but there are two more you missed but I can help with them

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  3. This is why I believe it will fail because it's not a traditional looter shooter. This game will be better off to be just a regular single player game like ghost of tsushima.
    The point of a looter shooter you kill enemies you collect loot you build up your character you level up your character just like games like Destiny games like Borderlands division. Warframe would fit that category but their system is a little different their progression is a little bit different. It's only called a looter shooter for Warframe because there are some enemies you kill that drop you loot such as Necromechs.
    These are the outline reasons why I believe outriders will fail and maybe a month or 3 months from now it's going to get a reboot:
    – you don't get loot from when you kill enemies.
    -You have to speed run through content in order to get the most rewards possible from the activity.
    -Not to mention sqaure said multiple times that there are multiple bugs that causes items to disappear from your inventory and they still haven't tried to address some of these issues in the latest update.
    Most importantly square wants people to pay $60 for a game that they are not even confident will be successful. Like what they said last week on a Q&A, they will only add future content if they make enough money and if there is enough repeatable players playing the game.
    https://www.forbes.com/sites/paultassi/2021/01/31/after-40-hour-campaign-outriders-lays-out-its-compelling-endgame-plan/
    I want the game to secede but honestly it's not with this kind of loot design. Even in the demo people get tired of grinding the same side quest to get loot over and over. Yet again in the final game they want people to follow the same design of something that people dislike in the demo.
    Disclaimer I played over 100 hours of the demo I completed the demo of every content available for each character. So I'm not basing my opinion on playing a few hours I played a chunk load of the offer content

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