INFINITE AMMO TECHNOMANCER DEMO BUILD! Build theorycrafting! Best Builds! | Outriders Demo!



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Today we take a look at a new theorycrafting build for the Technomancer in the Outriders Demo. This builds focuses on the Blighted Ammo Rounds skill, buffing and augmenting the skill through armor/class mods. This build can allow you to have infinite ammo within certain circumstances (hordes of enemies)
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#Outriders #Technomancer #Builds

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9 thoughts on “INFINITE AMMO TECHNOMANCER DEMO BUILD! Build theorycrafting! Best Builds! | Outriders Demo!”

  1. With what we currently have access to in the demo, this build is a bit on the weak side for bosses and is heavily reliant on a very strong weapon for killing bosses. Once the game is fully released there will be many ways to help buff the boss killing power of the build. The AOE of this build is some of the best in the demo and will most likely just get stronger on the full release.

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  2. I really like the way your build is set up with the shotgun+lifesteal! I will definitely find a pump shotgun with lifesteal if I can. I'm missing that (quoting Betty Wright) "no pain no gain" mod. I've been currently using a 100 Mag LMG+Hot Blood(shots pass through enemies whose health is below 50% ricocheting to 3 enemies within a 5 meter radius and inflicting burn) with "blighted rounds" and the "spare mag" mod essentially giving me "200 rounds" of "blighted mag!" You pump shotgun seems to be a better fit for the "no pain no gain" mod though! Very Very good build as usual!

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  3. there is also a mod that makes critical hits not cosume ammo, so I'm adding that mod to my legendary sniper right away (works wonders with the 30% ammo recovery mod on kills for blighted rounds)

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