Outriders- 1 Hour Gameplay Breakdown! Weapons, Armor, Locations & Abilities



Come join me as I take a look at some Outriders gameplay and break down everything! I Will be breaking down every second of the clip going over weapons, armor, locations, and abilities!

Gameplay from Iflynn
https://www.youtube.com/watch?v=AoVtcFdBOiw&t=2363s&ab_channel=iFlynn

source

47 thoughts on “Outriders- 1 Hour Gameplay Breakdown! Weapons, Armor, Locations & Abilities”

  1. Great stream, thanks Man! This is my No. 1 most anticipated game right now, i'm as excited as you sound in the beginning of this video, absorbing every little nook and cranny of this game! 🙂

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  2. Im hyped too. My mind sees mass effect + Diablo, lots of stuff I love. With the whole modding/crafting system I m hoping u can really do very specific broken shit. One problem tho, everything looks awesome so I don’t know what to choose, proly between devastator or trickster.

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  3. how do you stream for youtube? like the streaming service im new to streaming slowly getting into it and just set up my youtube stream start but dont know were to start from there

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  4. When I was playing the Demo if I can call it that I went with the Technomancer it was a lot's of fun Trickster would be a close second I'm really excited about this game as well🐢👍

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  5. Expeditions are balanced around co-op so they will be a significant challenge for solo players. Scaling will be handled by world tiers not the amount of people in party.

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  6. I like the game so far just a few things I don’t like the amount of bullets u have to put into a regular add and the hiding to survive is a No no for me

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  7. Does anyone else think the running animation could be cleaned up. Idk if its motion blurr or something but looks so weird to me, especially when you think of the running from gears of wars.

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  8. The build I will be trying to do is an Anti-Life build so basically a build that implies bleed and toxic damage so I can take off the enemies health quick and the best class I feel is best for it is the technomancer

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  9. I get the whole "playing aggressive!" and I do like the concept, however watching various vids it seems the character movement is slow and they have the same "wall cover" mechanic as Division and GOW, if you want to play aggressive shouldn't the gameplay be a more fast paced like dashing or jumping side ways rather than the typical roll over?

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  10. This game is a mix between Destiny and Divison! Destiny with the classes guns and abilities and Division because youre fighting from cover and the rolling! Then it have a few other games sprinkled into it like Anthem

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  11. The thing that's drawing my attention is the whole Kill to Heal concept. I've played a lot of games that have a skill like this.
    Health Regen on damage and auto heal.
    Guys. This kind of skill is mid to high tier. And it's normally from a mod or a weapon. You don't get this kind of skill until you've reached a decent point in the game. Yet! This is standard issue to ALL of the classes in Outriders. Not just one of them.

    That's whats promoting the whole aggressive gameplay. But to balance it out. The enemies appear in swarms. And are most likely moderately hard to kill unless you use your abilities.
    Gotta say I'm impressed.

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  12. Yo Brutal, you think they’ll have like housing? Like rest area like them MMORPG’s? When you log out you get extra XP bonuses when you log back in and to deck out your house like Skyrim? Let me know your thoughts on that? Because if you deck out your own house you can store your OP weapons and gear . . .🤔

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