Outriders – BEST Technomancer Build For Leveling + End Game! INSANE Damage Guide!



Outriders – BEST Technomancer Build For Leveling + End Game! INSANE Damage Guide!
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35 thoughts on “Outriders – BEST Technomancer Build For Leveling + End Game! INSANE Damage Guide!”

  1. Thank you for this. Playing through the main story with the techno and that class is highly underrated. Hopefully we can use the other techno subclasses as effective as the Pestilence version.

    Reply
  2. Find the disturbance mod from the imploder gun. Pop that on the gun ur using. Blighted rounds will not be number 1 anymore. Friend found it yesterday and tried it. Irs actually broken how much dmg that mod does

    Reply
  3. The only thing I would question about this video is you mention that Armor Piercing isn't worth it due to having Anomaly damage on your bullets due to decay, in saying that if you're levelling wouldn't you be better off going the bottom tree for the extra Anomaly damage as that should also affect the damage those bullets are doing, not to mention the increased tic damage over all on Toxic?

    Reply
  4. The best survivability mod that no one is talking about is the one that gives you a shield when you drop to 30% HP. It only has a 5 sec CD. I literally never die now all because of that mod.

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  5. My thing is, i have a build with the mini gun which literally allows me to stand face to face with boss battles and i kill them in less than 30 seconds. Every enemy that has toxic on them refills my ammo and i start with 320 rounds in the mini gun. So i throw down the Blighted Turrent and i basically have unlimited ammo in the mini gun and boss battles get shredded cause im getting so much health back so i can fight them point blank and out damage them

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  6. pyro techno and trickster all have problems with survivability and here i am trying too make a pea shooter do actual damage with my dev taking hits too the face like some pro boxer

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  7. Nice guide. The only question i have (my misundertanding i guess) is that why do we need at all "more weapon leech" if consider next: we have base 15% weap leech AND the damage numbers 100k+ shots (much higher even) but i take that value for easier math, so 1 such (and we do multiple per second basically) leeches 15k health (15% from 100k), which is basically full health. No? I mean, any other upgrade is better than "more life leech"? as we do "full health" each time we shoot.

    Reply
  8. great vid and nice easily understandable information, a quick question about blighted rounds tho, does the skill overwrite the weapon mods or if u had a weapon with say bleed or burn bullets on it u would get both kinds of dmg dot together? appreciate the vids keep them coming

    Reply
  9. Been using the infinite volcanic rounds pyro build and it was doing decent then I swapped the extra mag mod for that stacking damage on kills mod took my dps up alot, also the sandstorm legendary auto rifle is insane, running t9 and my overall damage was 26 million and 9 mil of that was from sandstorm

    Reply
  10. No offense but i think you need to rethink your views im running the tech shaman build and i never die and my cryo turret cools down faster then i can replace it ….mods and skill perks really changes the cool downs …bro common

    Reply
  11. How do we know blighted rounds bypass armor? Pyromancer volcanic rounds say it specifically. Trickster rounds are anomaly rounds specifically. Where did we figure out that blighted rounds do the same? Its not in the tooltip. Just looking for some clarity

    Reply
  12. I copied this build, with rifle & levelled up my second outrider. Could not believe how much damage I could do with so little deaths.
    All side quests done easily 🙂
    Thank you

    Reply

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