OUTRIDERS | Big Update Out Now & New Legendary Loot Glitch Fix! (Outriders New Update)



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OUTRIDERS | Big Update Out Now & New Legendary Loot Glitch Fix! (Outriders New Update)
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24 thoughts on “OUTRIDERS | Big Update Out Now & New Legendary Loot Glitch Fix! (Outriders New Update)”

  1. After this update if I do manage to get in the game it errors after starting a mission and now I cant get past a load screen after playing since launch…. :/

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  2. Every version of the game has a curser. They could add buttons on the weapon cards that can lock them. This shouldn't be to hard to do, but I do confess that I have no idea about the code.

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  3. 10000000% agree the timer needs to be removed or greatly extend ended other wise no one is gonna care about the other aspects of the game because it isnt rewarded there is a few options here obviously easiest remove the timer just flat out make the teir system based on downs or something find a way to penalize the players to reduce the rewards that isnt insulting. hell make a mini boss at each section that or even better a fast weakish npc who zips around that you have to kill or maybe stop a special elite from casting the possibilities are endless and utilize the tools they already have hell even better make certain objectives like dont get hit by snipers x amount of hits = reduce in rewards or dont get set on fire ETC and the next one is STOP FUCKING NERFING SHIT BEFORE YOU EVEN ATTEMPT TO FIX THE FUCKING PROBLEM AT HAND. oh no ones using skills abilities like you want to see FIND OUT WHY THAT IS !!!! it isnt rocket science remember what happens when as a dev when you treat the game like its yours IT IS NOT ! its just isn't its a collective if the player base gets pissed off the community DIES this is the first game to come out of the season summer is almost here it can and will be buried FAST ask the devs at anthem NERF NERF NERF and never fix regardless of the state of the game they removed sooo damn much of the game after it came out it was impossible to even do anything any more

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  4. Nerfing players leaving them weak against enemies is the same reason people end up leaving games like the divisions. Looters are supposed to be grindy but make you feel powerful for building correctly and putting that time in. Not feeling weak like you’re constantly playing with 2 hp and a .22 with a maximized build

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  5. I definitely wish that expeditions were gauged differently somehow. I enjoy playing a freeze/support build that isn't the fastest but it's fun for me and being forced into the narrow speed run tunnel everyone's in just isn't appealing to me. Ah well thems the breaks 😀

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  6. I have dropped this game for now. There is no reason to play outside of the meta. One third of the skill tree is worthless for the engame. Another third of the skill tree is subpar at best which means that the remaining third is clearly the best choice to use. So the balance team decides to nerf what is essentially the only option the design team left players to use.

    I was really excited for outriders and think they have a good base game play experience and loop. Just dont think they have thought through their current actions

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