FP Devastator using the Statue set. For the primary weapon, switching to something with more single-target damage (such as the Fatal Symbiont with Violent Rupture featured in this video) when facing the Arbiters is useful, but not strictly necessary. It may shave 2s-5s off your clear time on those enemies.
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This is cool unique build. Unfortunately I think it still proves why every dev does seismic commander and why dev firepower builds are always inferior to the other classes. My trickster and pyro FP builds can not only kill the arbiters faster but do so with no threat of dying or need for evasion and are tank builds too. Actual maxed out FP builds on the other classes like yours here works melt the arbiter in 10 seconds or even less.
I get golem and tremor keep you alive well but not NEARLY as good as the healing too seismic build which also kills the arbiters faster lol.
It’s cool seeing you still melt elites with a regular gun but this is why devs needed a gun based skill too like bleeding bullets or gravity rounds. I can’t even enjoy a FP dev just cause it doesn’t even look cool to use imo lol.
BUT, great build still. Obviously you can still beat everything and if you enjoy it that’s what matters. It’s nice seeing tremor because other than builds like these I don’t see tremor having any use but I wish it did more cause it feels like a proper “earthquake” ability
I made a tank version hold for Concussioner that I find really fun too. Doesn’t kill lone bosses nearly as fast as seismic commander or this build but still melts groups and just feels like a true “tank” how id picture the dev lol.
https://m.youtube.com/watch?v=OK0MIWhryXA&t=14s
I think statue set is still partially bugged isn’t it? They fixed the weapon damage but I believe it only gives you 2% weapon leech not 20. If it worked properly you’d have even better survability.