Outriders developers insight into damage control – latest news – hidden damage mechanics



Outriders developers insight into damage control – latest news – hidden damage mechanics
here gamers are the developers insights into outriders it seems there was more going on behind the scenes than we realised.
Stop getting one shot and better understand the mitigation mechanics in this latest new news update from people can fly on secret mechanics no one knew about.

00:00 Intro
01:12 What have they covered
01:37 Resistance
03:18 Armor
05:46 Shield
08:28 Damage reduction nodes/mods
10:33 Effects applied by the enemy
11:34 Other survivability mechanics – hidden/secret mechanics
17:00 Outro

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7 thoughts on “Outriders developers insight into damage control – latest news – hidden damage mechanics”

  1. But with what they are saying it’s a give take nothing is balance,you run straight damage you lose armor,you run armor some health dmg fall off my hold team got one shot at the same time

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  2. This is good to know. I can only get level 40 gear and most of it sucks so my armor and such is fairly low. Playing pyro faser build over the last two days and survivability has increased dramatically but I still can’t get through some level 7 pod missions

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