This is my approach to a Technomancer Anomaly Build. It is super fun to play but may see some survival problems at times. I beat T15 Wellspring with it which means all are pretty much beatable. Hope you enjoy, and make sure you like and subscribe!!
When all three skills are activated, throw turret, throw scrapnal, and blighted rounds. The Anomaly power gets up to about 422K. That is why I would suggest using this on a boss because it will only last 15 seconds.
*The ability Unstoppable Force does come from a Pyromancer gloves. So may be tough to get if you do not have a playthrough with that character. A valid replacement would be Captain Hunter or Untamed Power!! I actually found Captain Hunter to be more effective!! Have fun!!
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