Outriders Expedition Loot is RIGGED! | Dropping WAY TOO MUCH of the Same for an RNG System



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In this one we are taking a look at some loot drops I obtained through playing expeditions with a trainer on PC in Outriders. The game is supposed to be based on RNG but when you’re seeing these types of results you have to question the systems and mechanics in place. Let me know your thoughts below 😀

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42 thoughts on “Outriders Expedition Loot is RIGGED! | Dropping WAY TOO MUCH of the Same for an RNG System”

  1. Maybe I'm wrong about this but seeing the same loot over and over again with a RNG means your polynomial isn't prime. It's supposed to mod numbers after running it through a polynomial and if that polynomial isn't prime you start to see repeats of some numbers and hardly any of others. If course they wouldn't understand because they most likely cheated through a business degree and barely know what a prime, is let alone a prime polynomial.

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  2. I know this kinda off topic , BUT if you going for helms then EOS & Stargate is the places , I stumbled upon it the other day on my trickster & dev …now granted you'll get other Legos there too but it's your BEST chance to get helms …. deathshield is chem plant FUCK paxison homestead

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  3. I'd be interested in seeing a list of the results. Something like # of runs in each Expedition and the number of legendary drops. At the very least that should give an idea of how many possible legendary drops there are in each expedition run.

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  4. I'm no developer but, if a trainer can increase the drop rate of legendary gear, why does PCF need such elaborate patches and patch note explanations to justify increasing the drop rate percentages? Just crank up the dial to 9 PCF.

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  5. This game is dead and has been since the demo pcf don't care . They would rather blame us for the issues because their game is perfect we are just a bunch of idiots who don't know how to play games

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