Outriders – GAUSS Boss Fight | Co-op Gameplay – Trickster, Devastator, And Pyromancer Perspectives



Outriders is a fast-paced, 3rd person looter shooter where you play as an ‘altered’ a superhuman gifted with strange powers as a result of a catastrophic anomaly. In this video we showcase the first boss fight, Gauss, from three different class perspectives. You’ll see gameplay from the Trickster, Devastator, and Pyromancer.

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15 thoughts on “Outriders – GAUSS Boss Fight | Co-op Gameplay – Trickster, Devastator, And Pyromancer Perspectives”

  1. Love the concept, game feels….old lol. I dig the ideas and story telling tho. Unfortunately I don’t think this is gonna be something I actually spend money on. Feels like a F2P mobile game tbh lol

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  2. Not sure if it's just me but so far this game feels like a scuffed mixed bag of Borderlands and Destiny.
    For the amount of hype the game received it's a let down in my eyes.
    I tried the Long-ranged support & Pyro classes and both felt pretty boring and unimpactful to play while the other 2 classes were dumpstering everything in their path.
    The game's optimization is absolute apeshit, I couldn't even run it on low/medium settings without getting major framedrops constantly.
    Might try the game again when they fix the mess they made.

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  3. I just finished the demo must say was fun is there anything else we can do? Is there strikes or co op missions ? Besides finding ppl into matchmaking or will we have to keep doing the campaign over and over ?

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  4. Multiplayer isnt really working, at least when i search for other players i never seem to find any.. For now its fun, but wouldnt spend 60 euros on this game. The leap ability of the devastator is really hard to aim as well, there is no indicator in the screen at all.

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