Outriders HIDDEN MECHANIC Makes the Game MUCH EASIER! | Outriders Tips & Tricks



Outriders HIDDEN MECHANIC Makes the Game MUCH EASIER! | Outriders Tips & Tricks

Welcome back to Outriders. In this video we are taking a look at something that I don’t think was supposed to be hidden but has ended up being a hidden mechanic because it’s something you wouldn’t often check. Don’t forget to level up your gear and let me know in the comments if this one helped you out. I hope you enjoy the video 😀

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20 thoughts on “Outriders HIDDEN MECHANIC Makes the Game MUCH EASIER! | Outriders Tips & Tricks”

  1. I noticed this a few days ago. Affects the damage you deal, too, regardless of firepower. Another facet of the game that is nonsensical. The level of the gear is more important than all of your gear’s stats. Blues can be ‘stronger’ than Epics and Legendaries in terms of overall character strength.

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  2. It dosnt matter when you raise your avg items level so dose the enemy I was running CT12 with avg items level of 44 and it was easy now I'm running it with avg items level of 48 and it's a lot harder

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  3. There’s a lot of hidden mechanics in the game. Say you’ve reach CT15 and you’ve got all level 50 gear. Now you want to speed farm say like ct10 but you your damage get scaled down and it still feels slow. You’d think with all max level gear you can just speed run a lower but they added a stupid scaling system. It’s also the same if a lower level friend joins or you join your damage is scaled down to much their level. It’s just a PvE game but they added so much stupid stuff and nerfed some skills.

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  4. Whole game is broken. In a group of 2 ( always the same players) when we fight we are slaying them all i as deva can litterly walk around with no damage taken because of bleed build. As soon as my mate dies (trickster) i become instant a marshmellow and being one tapt by the lowest enemies. From indestructable to marshmellow in a second as soon my mate dies, and this is consistant every time again, full health gone. Most of the time it doesnt even looks likes im hit or so ever. Wtf is going on

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  5. Wow. As this video went along, I'm like "Well yeah, there are health stats on your stuff so swapping them out will change it." But then paused and reviewed and …. no health on weapons. "Hmm. Did NOT expect that." I think we all expected that HP etc is tied to level, but being tied to a variable item level? Did not see that coming. Good info – thank you for pointing it out!

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  6. So improving your item level to match your max wearable item level actually increases your player stats as opposed to wearing lower level items. Who would've thought something crazy like that would happen?

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