OUTRIDERS | How To Avoid Getting WRECKED In The New Patch (Changes To Armor & Resistance)



The new patch has made us feel extremely weak! Here are some basics changes to armor and resistance you should know about, and how to adjust your builds to compensate for the new meta.

►Here’s yesterday’s patch notes video: https://www.youtube.com/watch?v=N9r2Dvas1HE

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38 thoughts on “OUTRIDERS | How To Avoid Getting WRECKED In The New Patch (Changes To Armor & Resistance)”

  1. I took ES off over a week ago and for some reason I’m getting one shot randomly since the update when before I wasn’t plus enemies seem more aggressive but less tanky idk maybe it’s just a placebo

    Reply
  2. I am/was a big "pro" Outrider, but when I watch my Friendlist week after week and patch after patch – I come to the conclusion Outriders will be dead ASAP. The Devs (PCF) ruined their own game – I feel sorry for a great game walk the same road like Anthem. Don't get me wrong, I still play outriders but even I am frustrated and I will stop playing in a few days, if they keep on the "bad" patches and decision! Best wishes nice video thx for the info!

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  3. I changed nothing except replacing stance with mitigation from death and just changed how I attack the expedition, hasn’t even hurt my times and I still hit for 1.2 million unassisted 😂

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  4. If ever there's a phrase that will stop me from 'smashing a sub button' it will definitely be 'smash that sub button'

    It's as cringe as the '86% of you don't subscribe' crap, shame, as your Outrider content is ok outside of that

    Reply
  5. as a technomancer if i would to use circle of death and use the turet skill 3 times would that count and make the mid stack? the turet cool down is super short.

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  6. getting a lot of mobs either warping or teleporting in expeditions right now. I am getting destroyed due to this one thing. Not sure if it is lag or what but expeditions are basically unplayable to me now.

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  7. so you were one of the few lucky ones to be able to run the game well from launch? now it's garbage? damn…I started the game on a 2060S then went to a 3070 to almost see no difference.

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  8. This is horseshit, I was never using emergency stance, this fixes nothing! Patching emergency stance is nothing to do with the incoming damage now

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  9. My techno Blight was wrecked.

    Removed Em Stance. And in multiplayer,
    This are the mods that don't activate:
    Toxic Lead, Mitigation from death, Damage Absorber (is not registering the armor correctly, meaning you see the number but still get 1 shot with melee)
    Anything that procs with kills doesnt activate.
    Crit stack starts working until you start killinh things.
    And Bone Shrapnel doesnt work either. NEVER.
    The Juggler weapon grenade doesnt shoot.

    Reply
  10. When using mods like Circle of Power or other ones that trigger on skill activation, a melee attack will trigger them. Even though the fact that the game considers melee attacks as skills is kind of obscure, I believe it is intentional

    Reply
  11. That explains why my devastayor sucks by comparison to pre patch. Fixing golem.

    They mentioned an armor issue they were going to fix after the patch came out. I thought it was something else.

    Thanks for clearing that up for me.

    Reply
  12. Subbed and liked which I rarely do ever.

    I enjoy your outriders content so much more than others that just complain all day, don't want a challenge anymore and don't just adapt to the new metas.

    Keep up the great work sir!

    Reply
  13. Why? Why should I keep playing this game? There are other games out that work better. That don't delete all my stuff. That give me loot that's less random. That are more fun to play. So I see no reason to give 'People can fly' another moment of my time and attention.

    Reply
  14. Hey buzz… new sub here. Just got to level 30 with Dev. Loving it but having a hard time understanding why I cant get passed ct 7. Is there a place where your community gathers so i can ask for help?

    Reply
  15. I was one of the few who never clutched on "Emergency Stance" in the 1st month of the game, i didn't want to be one of the many people who i felt would suffer from getting used to relying on that mod to survive because i knew it would get patched so i did some experimentation with different mods and this what i came up with….. If you are having problems surviving after the latest patch the best mod combo you could use is "Damage Absorber", "Mitigation From Death" and "Not Impressed". This triple mod combo WILL help you survive T14 and T15 Expeditions after the latest patch and if you want a bit more resistance on top of that than add "Circle Of Power" to the mix which honestly i feel is not really necessary because you are already tanky enough with those 1st three mods i mentioned but it would make you extremely tanky with that 4th mod added to the mix.

    Reply
  16. I am sure I am not the only one to notice that post patch for Pyro at least, that Blacksmith, Mitigation from Death and Circle of Power is NOT firing and that the only thing that tries to help us stay alive is skill life leech on anomaly builds……Also that post patch nearly every elite human / Monster seems to be Immune to anomoly attacks and shrugs off the Ash / Heatwave and Overheat skills or that they seem to have a HUGE resistance to them post patch.

    Reply

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