OUTRIDERS Just Went BIG On Buffs….



Big changes to Tarya Gratar and loot drops along with sweeping changes to Techno are just some of the changes we got in today’s patch. Are these enough?

►Link To Full Patch Notes: https://www.reddit.com/r/outriders/comments/vxdj8g/outriders_worldslayer_has_been_updated_july_12th/

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46 thoughts on “OUTRIDERS Just Went BIG On Buffs….”

  1. What do you think of the changes to the Trials Loot Mechanics and how about those Technomancer Gearset Buffs?
    ►Link To Full Patch Notes: https://www.reddit.com/r/outriders/comments/vxdj8g/outriders_worldslayer_has_been_updated_july_12th/

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  2. Buzz I dnt know what version of outriders ur playing but I was playing for 5hrs today trials only farming ofcourse but the loot drop was horrible as the hr/day pass cause it was the same as yesterday and the loot trials is dropping is mostly old vanilla game gear stingy with apoc gear especially logo’s and they damn sure not dropping gear for techno plus the gear specific troves is not doing it at all meaning I’m going for boots why am I getting guns and helmets!!!!

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  3. There are 13 maps in tarya gretar, one run thru and I can put together a build easily. I have no complaints and I like when they buff and nerf the game, it changes things up.

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  4. PCF literally robbed their gamers of 40 bucks.

    WS offers nothing new and no good changes.

    All we got for 40 bucks was one long expo run with small boss fights in between. Fights that are always the same with enemies that are always the same and that always spawn in the same locations. Its just terrible and offers nothing for replay ability.

    I've hit Tier 25 and I don't see the point in going any further. Not the Tier or the new Ascension points will carry over to any other toon and the grind is insanely long and incredibly boring.

    The game still has some enemies that make no sense and can dump truck your HP in like 2 or 3 hits…but I can take repeat hits from the bosses without a problem. They need to balance the enemies damage.

    Expo's need to be more rewarding since we can now run well beyond the T15 level and nothing has changed. Not the drop chance or the amount of resources we get back for our time.

    40 bucks and all we got was 2 hours of new story content which sucked and a 25 to 35 minute worth of the new trial run depending on if you do the side fights or just go straight to the end.

    ALSO its been over a year and there is still NO WAY to communicate with anybody who joins your game…WTF? How can I make friends with these turds if we can't chat while gaming? I'm not looking at just fill up my steam friends list with a bunch of rando's.

    I still enjoy this game buts I'm already taking a break due to an insane amount of boredom and lack of content to play. This game needs a lot of work and I think focusing on Loot drops and Boss exploits shouldn't be the focus right now. RNG for loot has always sucked in this game and after a year they still haven't figured it out. So at least put more effort into the replay ability of your content because its stale as shit already. It has been for along time.

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  5. it's hard for me to believe they are proud of the changes

    do they even test things… the helmets are still way too many…

    I love this game but it's already boring and what are we gearing up for? there's no final boss at level 40? they could have at least up his shields at 40 or something… it's just values in a spreadsheet

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  6. They buffed techno sets… problem is: The attribute changes only affecting NEW DROPS of this Sets. Your old set stays untouched by the patch, so you have to farm the same set all over again to benefit from the changes.
    "Had Godrolls? We are sorry… happy grinding!"
    Even the gifts are cursed with grind.
    I don't know man… i got the feeling that i felt in love with the wrong game

    Reply
  7. they need to fix their servers… Everyone I join via matchmaking I get a yellow/red connection status. This causes lag, jerky movement, etc…. They don't want you to solo content but their server make you play solo…

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  8. They should have raised AE and DR amounts significantly in specific troves and reduce it at the arbiter. That would make troves interesting and meaningful. Give every chamber a specific reward that you get only there, not just a higher chance for a certain armor piece.
    I think the "buffs" were actually meant a s nerfs by reducing cooldown rates. They seemed to misjudged this quite a bit, just like the trials….

    Reply
  9. I'm AT 33 and receiving substantially less AT exp progress per trials runs, there is also less apoc gear dropping across a whole run. Sadly the game respects your time less with every patch, very very disappointed

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  10. give us a end game tremor bleed build, or add in a cool mod thay makes mobs who aren't infected by it run away in phear. or a mod that cause tremor to refresh for every 3 bleed targets it has. like the idea of a tremor bleed build but no1 uses it. plus there's no way to keep it constantly up

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  11. I too am playing quite a lot lately and I can confirm that, on my side, the Arbiter when before I got something around 10-13 helmets of wich 4-5 were apoc level AND 2 or 3 were legendaries…I did it two more times since after the patch and all I got was a truckload of helmets of wich 1 legendary NON APOC, and a grand total of 3 apoc gear on those two runs not counting the guaranteed legendary to be chosen.

    On the other encounters as well I noticed a severe drop on apoc gear all around.
    Sooo…they added a couple more legendary drops on 4 encounters but nerfed the overall apoc gear to be found? AND nerfed the final Arbiter almost to the ground as well in a single swoop…not exactly optimal, PCF 😡

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  12. Subbed, your content is genuinely good and inciteful (and I find myself agreeing with your assessments generally 🙂 )

    I have to say though I was underwhelmed by the patch, for the exact reasons you outlined when it comes to loot and fixing Trials. To be honest I was really shocked they didn't even attempt to fix the Devastator bug but that must be coming in the balance pass later – hopefully with some major buffs as there are still far too many dead mods, and even a few PAX nodes that either outright suck or need their power increased. Keeping my fingers crossed in particular for Warden Tree buffs, Sniper buffs and Spectral Spike for the Trickster which is an amazing skill for what it does, it just ramps far too slowly to be of any real use (it doesn't even work at all with Twisted Rounds, like wtf)

    And I still am advocating for an additional option at the crafting table to allow us to re-roll a single attribute on a piece of gear. Nothing more aggravating than getting a perfect Apoc item but 1 of the stats is useless to your build.

    The other thing I'd love to see is some equivalent to Diablo 3's Roayl Ring of Grandeur. Make it a a helmt or gloves I guess, the slot doesn't really matter too much BUT it should come with the following caveats;

    – It only comes with 1 mod slot instead of 2
    – the attributes are random
    – you have to actually equip it to get the set piece reduction bonus, you can't just scrap it for the mod because it doesn't have one it's basically a single set item bonus all to itself that lets you reduce the numebr of set items needed. I feel like those tradeoffs would be fairly balanced for being able to run 2 full set bonuses at once and would open up a lot of creativity.

    Last thing I'd like to see is a buff for wearing all 5 pieces of any class set. It's cool that we only need 3, but there really should be some additional bonus that's very powerful for equipping all 5.

    Sorry for the super long comment.

    Reply
  13. shame they didnt give better rewards for all the other existing things you can do, like expeditions bounties or throphies even redoing parts of the story, none of these are rewarding.
    So what you end up with is running TG over and over again and thats not enough to keep me in the game for long.

    Reply
  14. Unfortunately I got rather bored at apoc tier 22 and don't see much reason to keep playing gratar. At least with expeditions you built up to mastering and learning every level, trials are rather hollow and just not as interesting plus the first and the final boss mechanic twister game is childish for non broken builds. PCF are a bit full of themselves imo, they act like it's a live service game when it's not and will go quiet for months once they've "balanced" the game to their liking probably leaving bugs and issues unfixed with builds people are enjoying now nerfed.

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  15. Helmet drop is still the same. I noticed that noxious spores mod now have a 1m fixed area. I don't know if this was already intended but when I was using the emerald something LMG the spores was going all around the map.

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  16. One thing that would be nice is if we can use resources to upgrade something from normal legendary, or normal epic to apocalypse. Can be an additional way to try and get your ideal third mod

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  17. the only issue i have is the "WORLD SLAYER" is a paid DLC after the god-awful launch of this game. Should have been FREE!?!?!?!…. As to why I stopped playing and don't intend on coming back to the game. Sorry just my feelings, thoughts and opinion.

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  18. My intention is to get to 40 asap that I`am free there to create builds. Its not funny to create more than one build when you have such overprized upgrade costs. Apoc tier 30 is my final goal. 40 is a mess. They have to change this.

    Reply
  19. The issue is i never did the side area's for legendary's. The final boss is way better for it.
    The optional area's, they where ok except it almost never drops anomaly power/status power items
    What also bothers me is no changes to the flame leper set. It already felt horribly bad.

    Reply

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