Outriders | Marshal's Endless Mass Anomaly Build | Powerful Bleed Insane Utility!!



This is one of my Strongest builds right now I will update it as I go and as I progress!! Make sure to subscribe and hit that bell!

Mod Video – https://www.youtube.com/watch?v=2sTx7dpOkbQ

Juggler AR Video – https://www.youtube.com/watch?v=SA_3f8hyVKk

Level Up Fast Video – https://www.youtube.com/watch?v=MPacu5o37CU&t=10s

Twitch – https://www.twitch.tv/patrick_wolf_

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38 thoughts on “Outriders | Marshal's Endless Mass Anomaly Build | Powerful Bleed Insane Utility!!”

  1. bro can you make build that DOESNT require you to be challenge tier15 and have endgame legendaries
    alot of us are struggling with tier 9 and dont have all legendaries mods or weps

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  2. Cooldown shards are a pain as they're so rare – only comes on armour, armour has to have that stat, that sat has to be the shard thats available. Pain in the backside. I'm short on cooldown on everything all the time.

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  3. You really need to upgrade that armor to 50 and you get that gold. not sure if you notice that you are sitting on a 900.000 pod gredits and your chest armor is only a level 46

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  4. I like how it looks alot. Still lookin for the siesmic commander set. It's way better. Us devastators need a buff tho fareal. I basically dnt use this set bonus tho

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  5. I have already tried this build a moment ago, but theres one big catch to it that i dont like….if are all humans npc's yeah it works super well, but the thing i dont like, its when u got elites sometimes they are immune to cc, and endless mass serves to no good since u cant encase the elites, thats why i droped out this build

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  6. You mention holstered guns give passive attributes in the vid. Does not seem to be the case at least in the stats page. Edit, also the guide in game indicates that the weapon needs to be equipped and selected. fyi

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  7. Hey man im almost certain there is a ablity you can swap that does the same thing the armor set does for endless mass bet if you paired the 2 it be crazy and i love anomaly enhancement if you add fortress with it it makes the devs firepower insane.also there is a skill for armor that causes you to have an anomaly surge when. You use skills melee included and it will boost your damage crazy like i use it on my multiuse skill build for dev an it slapps think it is called anomaly surge.

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  8. I'm trying to get a purple melee build going on my Devastator right now. I have all of the pieces that I would like to try out tier 2 mods are; Persistent shield, Persistent Melee, Martial Arts, Brawl, and Explosive shield. I'm trying to make it where I can place the gear on any character and they will work. I can't wait to complete them.

    Also. Ultimate Power, I believe that's what the tier 2 mod is called and it's effect works on melee abilities.

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  9. One thing that will speed up your level 15 runs is to make sure that you have the EM vulnerable mod in use. Once the mobs are released from EM, they will have a vulnerability debuff for I think about 10 seconds. This is where you mow them down with your weapon. Enemies are like paper

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  10. Hey Wolf, I’ve been trying this set and endless mass build. Got some questions for u and anyone who can help:
    1) During endless mass, do I keep spamming gunfire and skills on the target? Do they still take damage? How come its shows “0” everytime i shoot them
    2) For earthquake bleed build, is the Marshal 3 piece bonus better than 3 piece Seismic set bonus? I wear combination of 3 Marshal + 2 Seismic or 2 Marshal + 3 Seismic

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  11. Endless mass is like shit, you hate it, your teammates hate it more! The dmg is not good either….this armor looks super cool but you will give it up after try….

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