Outriders Massive World, Enemies, Vehicles, Diablo 3 style Difficulty



Outriders Map size
Outriders expanded world
Outriders expedition
Outriders vehicles

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28 thoughts on “Outriders Massive World, Enemies, Vehicles, Diablo 3 style Difficulty”

  1. regions, with linear path levels that you can't actually explore the entire map , so even if they add 100 linear levels the "world" of outriders is just adungeon crawler shooter looter , is like those mobile games where they show a huge world but you can only explore the pinpoint areas giving the player a false feel of a so call "open world"

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  2. 15 world tiers?🤯 Damm that's definitely gonna be crazy and chaotic bro ,I hope thr loot would be really damm good at that level as well and I can't wait to reach there when the full game comes out! Thanks for the info as always DA

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  3. I have already made notes for the devastator’s weapon and gear attachments best used for the type of weapon, gear, possible mixes for the type of enemies we might see in the open world. I haven’t been lucky to find a legendary weapon yet, but that’s just my luck. I have been getting some real cool mods that I am looking to using in my build(s). See ya all out there when it hits! Anyone is welcome to join me at anytime!

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  4. I just know this game is going to rock! I see the devs dishing out a heavy doses of fun factor. No sign that they are going to play mind games with the player base like another game I know of.

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  5. I'm skeptical about the "Massive World." As of right now all of thr hubs are smaller than Hubs in BL3. It reminds me of Remnant from ashes with all the ting area with multiple load screens.

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  6. Game feels great and refreshing man. Coming from D2 and TD2, this game feels way different yet so similar. Gun play reminds me of a haloesque/GoW. Love the legendary item designs, Amazing designs by the team. Love the demo and can’t wait for the full game! Counting the days.

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  7. The difficulty manipulation through world tiers like diablo is whats gonna help newbies ease into higher difficulties for better rewards. Just like diablo 3 did! I look forward to the eye of thw storm content when I lock in my build.

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  8. So my main worry is, I love open world games. To explore and free roam and whatnot, the demo featured more of a linear experience that made you go from battle arena to battle arena, so with this massive world will we be getting an open world or just more areas divided by battle arena's?

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  9. Lol'd. It's a giant world with TINY tunnel style zones. The vehicles are there as a cute way for fast travel as you move between zones. There'll be a loading sign then you'll find your vehicle parked at the start of zone. You won't actually control it.

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  10. Hey DADE/#WECANFLY, Why aren't content creators not telling Outrider gamers that after hours of Grinding that you lose everything in your inventory? Plus Vendor purchases!!! Gone!!!
    Plus 3 Legendary's!!! Guys we need your help!! I Pre Ordered the game now i regret it!!

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  11. Dude you are horribly miss using the word curated over and over again again

    For instance you creating a build out of various pieces of armor with the mods that are all appropriate for your play styling skills and weapons isn’t the curated fieldso stop Calling it that a curated anything is something provided to you by another I’ve suggested build would be a curated build

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