Outriders Minigun Build! Legendary Armor Set Grim Inventors Anomaly Build



Outriders Minigun Build! Technomancer Anomaly Build with Bottom Tree Demolisher and the Legendary Armor Set, Grim Inventor. Infinite Ammo Minigun and insane survivability. Its not great for Legendary Farming but is a good foundation on how to build a good 5 piece Epic Armor Minigun set. Can build a better build without ever using the Grim Inventor set.

Outriders Legendary Farm – https://www.youtube.com/watch?v=2J94EYvYDnE
Outriders Playlist w/ Legendary Weapons – https://www.youtube.com/playlist?list=PLDFY6FhRwgbR3WU0P2qGHqsj5lbGTagoV

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32 thoughts on “Outriders Minigun Build! Legendary Armor Set Grim Inventors Anomaly Build”

  1. I’m using an almost same build but I use the Torrential Rain set for more scrapnel grenade build. I just switch out the mods for some mini gun one. Mostly use the mini gun to help me tank. This build allows me to solo gold Scorched Land in under 16 min.

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  2. lol bottom tree Pyro is definitely possible to get to CT15 on, I've done it (bottom tree all the way). Solo CT15 gold on everything but Eye. It wasn't that bad to push up the tiers either. Maybe part luck on getting the right gear drops, but it's definitely possible.

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  3. Nice! Something to note, Perpetum Mobile on the active gun works with the minigun as well, and this leaves even more flexibility to mod choices. As for the set bonus, I would love to see a movement boost instead of the current one.

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  4. the only thing i would change is instead of toxic lead i would use perpetuum mobile on a gun since ur not really ever going to use it and its better than toxic lead because u could put another mod on ur gear

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  5. Definitely looking to change up my Technomancer. Just hit WT12 and I keep getting wiped on a hunt mission. I solo, so this is looking interesting. Gonna have to go poor man's version, though.

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  6. Pwn, could you do an inventory management video or possibly reply back to me when you can? I'm getting to the end Endgame to CT15 and I'm struggling to keep up with everything in my stash and player inventory and was wondering if you had a system that helps you stay organized? I believe I see your inventory in these videos that you keep all the class specific legendary armor in the inventory of that class but what about weapons and purple or blue gear you want to hang on to? How do you not accidentally discard things after clearing your inventory from expeditions? Things like that would be useful to know! Keep up the amazing content. By far the best outriders content creator in my opinion.

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  7. ive done this exact thing but i use the downpour set because its less waste. the nades really help kill bosses and with the anomaly bump from the mini they just shred bosses. also perpetuum mobile is how i keep my build running. thats really all i need

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  8. perpetual mobile works too. just have the gun selected before switching to mini gun and it refills on kill after mini gun gets to 100 ammo. Obviously needs smaller adds to keep it up on boss fight.

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  9. hold scrapnel or your turret to walk around faster and the downpour set is perfect for this bc ur scrapnel will get clusters making the whole thing even better but i didnt know that toxic lead worked

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  10. I think you doing god´s work here, by showing where a tree-build lags.. that could actual bring a buff in the end. I realy love the techno, hell i even bought the game because of that class to be honest =). I was about to make a experimental build by myself before the wipe brought me to an total halt a week ago. My idea was to use the Rockedlauncher, Mines and the toxic turret. It worked quite well but my main goal was to get my hands on Torrential Downpour set. I just want to life the fantasy of an explosion galore / heavy unit. >=D Now i "only" have to wait for the inventory recovery -,- …*urgh*

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  11. IMO, the torrential set is better for minigun, since it gives you incredible elite/boss killing potential with the mines. Unfortunately for some reason they nerfed the massacre mod for minigun down from 10 seconds of 30k anomaly power down to 3 seconds, which was stupid. Minigun is barely used as a build so they need to maybe buff the time again

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  12. Ahhh yes. minigun massacre perk was neutered from 10 seconds to 3 seconds, because yes….thats a good temp fix when blighted does 1mil bursts lol. If only the roclets were this good.

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  13. I pick up the skill to make melee inflict toxic to activate toxic lead on demand, makes it even easier ps when moving around with the minigun hold your blighted turret to bring out the targeter, you run faster that way

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  14. The more I play this game, the more I try different builds, the more I realise why meta builds are meta builds, everything else is so ineffective there’s just no reason to use it apart from for the fun of it. It doesn’t make sense when the end game is based on you getting fast gold runs, there’s no incentive to try different builds because why would I want to use the mini gun when not only does it do garbage damage, it also makes you move slow, it doesn’t even shoot that fast, has massive spread, makes you move slow, has a limited amount of ammo, and a huge cool down. Yes you can make it semi-effective but it feels so half baked, I was looking forward to using the mini gun so much but after using it and trying out several builds I’ve just concluded that it needs a complete overhaul to make me want to use it over anything else.

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  15. i had this build except better :l before the nerf, the anomaly per kill scale used to not have a duration, so highest i managed i think was like 7mil anomaly and each shot was doin over 120k dmg

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