Outriders Nerfs During First Update and Patch! Is this Bad for Outriders? Technomancer, Trickster and Pyromancer all felt these, without any buffs or help for Anomaly Power Builds. This has made Legendary Farming and Expeditions harder for most to complete at endgame. What do you think? This a good or bad call? Patch Notes Here https://www.reddit.com/r/outriders/comments/mmrf7d/outriders_post_launch_dev_news_updates/
Outriders Legendary Farm â https://www.youtube.com/watch?v=2J94EYvYDnE
Outriders Playlist w/ Legendary Weapons â https://www.youtube.com/playlist?list=PLDFY6FhRwgbR3WU0P2qGHqsj5lbGTagoV
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Love your insight and glad someone is doing it with a cool head I was very upset about it.
The "meta" is boring. I tried every build under the sun so I can enjoy the game but there's clearly one way to play every class.
You so rigth man insted of nerf the good things buff anomally given good crow control i mean i live to be a rocket buil for techno with decent damage
Nerf a game that is not an online service where we just kill pve enemies is not the right option this game has no pvp so why destroy builds we want too feel powerful and now most classes are destroyed the way things are goin this game could follow destiny and division with bad nerfs they need to revert this nerf and focus on buffing other builds full out of the box game at launch great have nerfs breaks game logic
Thank you for everything you do and say man. Hope they listen.
I have said it before ill say it again nerfs kill games
Yeah they truly made a mistake with the nerf the game is not at a state where hard changes like this should be happening tricksters got hit hard core to the point I am just going to go level up my technomamcer or my pyro
That's Sad……Real sad all ready
Can I point out that they ninja-nerfed Critical Analysis? It went from 30% crit damage to 15% and was not mentioned in the patch notes at all.
Something I've learned over the past few years if game dev is never nerf always buff you can increase the overall difficulty once you have all the classes around the same level, also a buff will usually feel better than a nerf to players
Whoops, suddenly a nerf! It kinda happens… We were balancing and there it was, just like that… a nerf! What do you know?
Can somebody explain to me how multiplayer works?
I joined my buddy who was a level 28 and I was level 15…. it kept us on world tier 9 even tho I only had tier 5 unlocked. It showed it locked on my screen but highlighted as if thatâs what we were on. He was killing enemies super quick but I was doing literally like 20 damage per shot max and would take a solid 5-6 mags to take down an enemy if I was lucky. My biggest concern was that even after painfully making it through the mission, I wasnât getting rewards from that tier or leveling up any quicker. It doesnât even make sense why that would be the case or why there is no scaling per player or allowing players to set the world tier individually. So unless we are the same level or close to it, we canât play together.
this ingamefootage looks so boring . . .
We need LOCK feature to lock items we donât want included in âmark allâ. Please spread this so devs will see
Definitely feel like I "missed a window"… I had just gotten to consistently doing gold on 12s on chem plant the night before the patch and now I can't even come close…
I understand the nerf but why not to buf ability builds it takes a lot more setup and more high end gear at the end you get around 400-500k ability power. And you still can't one shot with shrapnel a trash mob on tier13
Absolutely agree with everything that you say in this video, especially about the feedback and game difficulty.
Maybe you can talk to the Great Devs and ask them why I can't get on a SERVER FOR 5 DAYS IN A ROW TO PLAY A GAME I PAID FOR…HOW ABOUT THEM FIXING THAT…
before the patch i was able to complete with effort a tier 14 expedition, now i cant complete a tier 10
even tried 4 different builds
personally i think the vulnerable nerf was bad, as i think it can potentially allow for a future techno supporter build.
also i think the nerfs put techno actually further ahead. the nerf is much more noticeable on trickster, as he requires a in your face playstyle while techno can sit at the end of the room and clean up. the gameplay in this video actually showcases this really well. oupled with the nerfs to expedition time i think technos are further ahead of the curve, i haven't seen a trickster or pyro doing sub 5 minutes boom town runs
incredibly tough for any trickster to run t15 gold now almost impossible im building techno get ready to only see technomancers running solo and multiplayer dying altogether trickster is dead for me its a glass cannon without the cannon part now also they claim its not a live service game yet their nerfing it as if it were
I agree with everything this video 110%. They need to buff everything else before they Nerf blighted rounds, twisted rounds or the Pyro rounds.
I'm just putting it like this. Why did they bother going through all of the trouble of making this nerf when they're still lagging disconnection issues to be worried about. Not to mention on top of this why didn't the things that needed buffs get buffs alongside it. A wall of nerves not only never looks good but also is never helpful
Your words and perspective are dead on in every way. I can only play maybe 10 hours a week. I took of work and waisted my precious personal time off to play and was not able to because Of servers. I hope they reverse the nerfs. Most players are not the 1% and I do feel I missed out on the greatness the tricksters was â and I did not get to make it to end gameđ
Why gives a level 48 gear and a weapon 1k base damage ? And another example the stormwhip mod does 67k extra damage that is what displayd on the mod ..butt ingame it does 5k ? On WT15!
As a devastator fuck your damage output lol
Well said man nice one this is how you send a message you got my full respect đđ
I just updated it and I am so glad the developers updated it Because now in a 30 minute span it's crashed 4 times on me when it's never done that before the patch. I understand you want to fix things in the game but here's a good piece of advice they might want to get a handle on a better network before they try to fix other things because if they don't then there gonna screw up the network. I'm gonna be nice about it even though I am kind of irritated
They had a great concept and the demo hooked me but the game is a mess all we are at this time is a bunch of beta testers. Worlds first strikes again, we must nerf the game was to easy. Wish, I was not attracted to broken games that will not get fixed 6-8 months later, and buff, nerf, buff, nerf is the game going forward. They designed the whole endgame into DPS and that will never change.
Honestly I will admit that the the trickster and technomancer class might have been a overtuned especially because of their round abilities however I believe that the round builds shouldnât have been touched with and buff everything else that is underwhelming to the power level of the trickster and technomancer pre-nerf along with there being some elite difficulty setting that makes it easier to get legendary gear (but not increasing how powerful they are than they are right now) in exchange for the enemies being op for those who want a challenge even with the classes and builds becoming âoverpoweredâ with the buffs
They should have given us wayyyyyy better skills. The damn captains are the gods, casting fire tornadoes and black holes, energy bombs, energy blades omg the list goes on and oh theirs is heavy aoe for the most part. Even if they adjust anomaly to be viable we would either need the cooldowns reduced to next to nothing or re work the skills. Tired of playing a pyro and seeing a flame tornado last all day and wonder why i dont have that lol.
I'm on Pyro, that was already weaker then Tecnho and Trickster, and it still got nerfed!
Luckily, I got to CT15 a couple of days before the NERF, so now I just play CT14 until I get a PERFECT build, to try CT15 again.
r/outriders is horrible right now. I can not believe the pure negativity
Preach mate!!! Preach!!! Most regular players will probably move on to another game after end game, the mindless grind will bore most.
Wait on you to make a new character so I can make a new character lol your the better outriders youtuber
Is there any new build for nurfed Techno?
I think its better because these guys listen and will take it but I mean most decades just don't listen theses guy are leaning in.
âOver poweredâ builds are the only way bad players like myself can have fun without dying all the time lol. Ultimately, fix the broken issues of the game before nerfing stuff one week after release; hence, five years developing this game and they are only now realizing some builds can dominate?
Doesnât matter that much that people dislike it matters whatâs right and wrong youâre not supposed to be able to run gold runs every time thatâs the point of having it be kind and As far as the nerfs go the trickster class was horribly Overpowered
We donât need baths people need to realize that say that devastator is not meant to be a DPS class is meant to be a tank and if youâre gonna play it you should know you have to play it that way
Exactly the proper thing here is to nurse the trickster in the techno dancer a little bit especially a trickster which was highly over performing compared to everything else and then both up anomaly power for skill builds
Dude I donât remember who it was who knows maybe it was you but I watch the trickster hi just devastated I think CT 15 with no bullets fired Iâm tired we would skills
Elser thatâs not what they want like every development company surrounding video games itâs nothing but a database with graphics and mechanics associated with it theyâve run statistical checks and they see trickster is far and away Iâll performing everything else so they Nerf the shit out of it they also saw that anomaly ha ha Iâm sorry vulnerability was being overused or having too much affects of a Nerf that as well and thatâs how balancing works in video games sometimes itâs way more specific itâs like destiny to when they run a report and find out that you know nine out of 10 people in PVD are using a hand cannonSo they got a Nerf the ham can in a little bit and the point is if they donât nerve something thatâs over performing then they got above everything in the game including all the NPCâs in the monsters nothing the one over performing thing is the easier and more proper thing to do
When you start barfing indiscriminately because you donât wanna piss off a certain player class youâre just cause that panel power creep thing where everythingâs got to be buffed at that point I mean right now they would have to bust everything if they follow the recommendation that youâre making
I missed the window I was going to go get those 11 legendaryâs today when I get there arm world tear 15 burn apparently they had text patched it and itâs gone so you know what tough luck if you missed the window you missed the window big deal the window shouldâve never existed
I donât have any problem with the nerve because I understand it they made it clear why they did it and I mean it too often they wouldâve said we donât wanna piss anybody off so letâs buff everything. And the problem with that is manifold the biggest one is is that the outcome of all those changes is much harder to foresee than the outcome of just the buffing or nerving a couple of things things