Outriders News Update 7.8.21 Anti Duplication System Changes? Key Mods and Set Bonuses fixed!



Today we have the Outriders News Update for 7/8/21. Happy with how the anti duplication system works? If not, then you may not be alone and the developers are listening. In this new update People Can Fly discuss a proposed change that may help. In other Outriders news long bugged mods and set bonuses are getting fixed. Will your favorite class be affected? We discuss this and more in today’s News Update!

LEEROY GAMING SOCIAL MEDIA:
🌳 LinkTree – All-In-One Social @Leeroy_Gaming https://linktr.ee/Leeroy_Gaming
🎮Twitch: https://www.twitch.tv/leeroygamingstream
🐣Twitter: https://twitter.com/GamingLeeroy
🏪 Merch Store: https://streamlabs.com/leeroygaming/merch
🟣Discord: https://discord.gg/7StQkDxKYE
🔵Facebook: https://www.facebook.com/leeroy.gaming.7
📷Instagram @ Leeroy_gaming https://www.instagram.com/leeroy_gaming/

Interact with me when I stream on Twitch (#LeeroyGamingStream) by
checking out my current Twitch Stream Schedule: https://www.twitch.tv/leeroygamingstream/schedule

Timestamps:
0:00 – Intro
1:05 – Anti Duplication System Changes?
5:46 – Next Patch ETA and Other content
7:09 – Major Mod & Set Bonus Changes
11:50 – Other Issues being worked on
12:16 – Despair Mod being fixed soon*

News Update Highlights:

Topic for Discussion: Anti-Duplication Improvements
It’s now been a little while since we implemented our changes to the Legendary Drop Rate system and we are able to see on a global analytics level the beneficial impact these changes have made.

Analytics also indicate that the Anti-Duplication system is working well across the global population. As mentioned previously, it does not guarantee that you’ll get a unique item with every drop, but it does appear to be significantly reducing the time until players receive new uniques.

There is one outstanding question that we wanted to get everyone’s thoughts on:

The system currently re-rolls a dropped legendary item once if it identifies that you already have said item on your character, in your inventory or stash.

This system, however, can make it a bit harder to farm for an improved version of a particular item if you are specifically relying on that item for farming.

Example: You have a Deathshield equipped, but want to farm to get a better Deathshield roll. The Deathshield, however, is a key component of your current build, which means that removing it from your character/stash in order to improve it’s drop chance may not be viable since doing so cripples your build.

Proposal for an improvement to the system:

The anti-duplication system ignores any gear you currently have equipped when checking whether you currently own an item.

Pros:

This would make it easier to farm for improved versions of your currently equipped gear.

Cons:

The hunt for unique items could become a little longer again as your currently equipped gear wouldn’t trigger the anti-duplication system (i.e. 8 items would be added to the “do not re-roll” pool).

Such a change wouldn’t be present in our current patch, but it could potentially be worked into the patch thereafter.

So what do you think? Shall we make this change to the system? Let us know in this dedicated subthread.

Here’s what you can look forward to as part of this upcoming patch:

Improved and faster Xbox Sign in Process

Improved Matchmaking to reduce the chance of matching with an AFK player

Improved the visibility of Brood Mothers’ “Surge” AOE Attack (Blue flames)

Fixed a bug whereby Scrap Grenade would stop working after a cinematic or when re-joining a session

Resolved an issue with the Technomancers Borealis Set and changed its description to match its new behaviour

The New Description is:

Increase damage on Frozen enemies by X. Also, Critical Hit Damage is increased by Y for all party members for Z seconds after Cold Snap usage.

Fixed a bug that could cause the Tricksters Hunt The Prey to get stuck on activating

Fixed a bug whereby Bleed status from the armor mod ‘Bloody Crush’ would not be inflicted on enemies hit with the ‘Gravity Leap’ skill

Fixed a bug whereby the Devastator’s “Blood Donation” class node wouldn’t work if the player didn’t have other active “skill life leech” nodes or mods.

Clarified the description for the Ravenous Locust Mod

Other bug and crash Fixes

[REBALANCE] Changed the Pyromancers Healthy Lifesyle Mod and changed it’s description to match it’s new behaviour.

This change should improve survivabilty while channeling this skill

The New Description is:

F.A.S.E.R Beam: Boosts your Health Regeneration X for the skill duration.

The Old Description was

F.A.S.E.R Beam: Boosts your Health Regeneration by X for Y seconds after the skill ends.

ORIGINAL NEWS POST LINK:
https://www.reddit.com/r/outriders/comments/og9j0p/outriders_latest_news_and_known_issues_july_8th/

#Outriders #outridersnews #leeroygaming

source

14 thoughts on “Outriders News Update 7.8.21 Anti Duplication System Changes? Key Mods and Set Bonuses fixed!”

  1. I think the loot system still needs a lot of work. I don't know about everyone else, but I still get a lot more duplicates than new pieces. I would like to see something in the way the system rolls gear to where each roll has a specific loot table. This way, I don't complete a T15 and get 3 legendary helmets I already have. Or, maybe a simpler approach is to add more re-rolls to help ensure we don't get duplicates. Another suggestion, make the Cannonball set usable or remove it. I want to throw the computer out the window when that junk drops. I intentionally keep a set on my character and in my stash in an effort to see less of it and it still drops.

    Reply
  2. I was hoping for more balancing notes with skills they were looking to buff. Would those notes come out potentially on Tuesday at patch release or should that hope be gone and wait until next patch for all these class skill buffs?

    Reply
  3. What are dey going to do abt getting the siemic helm even with the update to legendary drop still havnt got my siemic helm I getting tired of it alway get duplicate gear I already get

    Reply
  4. Underwhelming patch. What this game needs is an official update. New expos, maybe a new game mode, maybe a new class, maybe new weapons. Just something to keep us interested…

    Reply
  5. Whatever button you press to mark and un-mark an item for sale or breakdown should have one more option. Press once to mark for sale or breakdown, press a second time to mark purple gear as "never sell/breakdown" and on legendary gear it will mark it as "do not re-roll when dropped", press a third time to remove any "marks".

    Reply

Leave a Comment