1 thought on “Outriders – Part 1 – Fingerless glove club”
love how all the paths are elemental techno being nature pyro being flames trickster being teleportation and devo being earth why trickster teleportation and not lighting?? lol if i was playing this my chose would be techno or trickster
they could have done it pokemon style though grass= tank flame=close range water=mid range and lighting= long range lol
love how all the paths are elemental techno being nature pyro being flames trickster being teleportation and devo being earth why trickster teleportation and not lighting?? lol
if i was playing this my chose would be techno or trickster
they could have done it pokemon style though grass= tank flame=close range water=mid range and lighting= long range lol