outriders People Can Fly explain mitigation hidden mechanics – why



outriders People Can Fly explain mitigation hidden mechanics but in the process confuse me….why?
here i quickly go over the new mechanics that have come to light in outriders secret or hidden ones of sorts and my opinions on them have they made things more viable now do they help you complete CT15 golds well let’s see.
hidden mechanics like death prevention and spike damage explained.

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4 thoughts on “outriders People Can Fly explain mitigation hidden mechanics – why”

  1. Hey gamers let me know what you think on this subject as for me I think they should have just let people know about this a long time ago I really don't see how knowing this would ever let you exploit anything in a time based game what do you all think?

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  2. I kind of wonder if they didn't announce these things earlier because it was actually the one-shot fix and not something that was originally there. Either way, I agree that it was pointless to hide it as it's not really something can could be exploited.

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  3. Really refreshing to hear you call out the moaning content creators, your 100% right don't play it or wait until it has some more updates.

    PCF are updating and keeping ppl up to date every week, look at rock star and RDR2 shocking! 6 months to fix major issues and they only acknowledged it 5 months in.

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  4. imho (and I could be wrong here) it seems like they came out and said (paraphrased) 'we want you to feel powerful and play aggressive!' Only to later go, 'Oh they are playing powerfully and aggressive….lets nerf that!'

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