Outriders | Pyromancer Fire Storm Build!



Outriders Pyromancer Fire Storm Build video, I’ll go over my level 30 Pyromancer Fire Storm Skill Tree and what skills I focused on unlocking such as Magma Golem, Warm Up, WildFire, Meltdown, Master of the Armor, Incinerator, Gifted, Master of the Resistance, All Guns Blazing, Let Them Burn, Anomalous Lava. Unquenchable, Fuel for the Embers, Trial by Fire, and Magma Elemental to make your Pyromancer a front line fighter. I’ll also go over what three Skills best work with this build and why such as Volcanic Rounds, Feed the Flames, and Heatwave. Finally, I’ll also show my weapons and armor focusing on why you should but points into Anomaly Power, Cooldown Reduction, and Life Leech to help make you unstoppable with max 20k Anomaly Power! So sit back and enjoy our Outriders Pyromancer Build video!

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21 thoughts on “Outriders | Pyromancer Fire Storm Build!”

  1. Nice to see a new tree of build! I’d lose the point in ash at the top and trap the one two nodes below it for execution damage. It’s great for amping up your burn and finishing off tankier enemies. I’d also trade out the 10% to all cool downs node and get the one that boosts anomaly power for each 10% hp node, which you have all of. You’ll get enough cd from the right gear pieces, and don’t forget to look for the status trait as well to boost burn damage. You can get your burn to tick for 50k per second (maybe more) at max level.

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  2. I'm kinda stuck deciding between Fire Storm and Tempest. If there's a way to have Heatwave work with Tempest than I would have no problem going for that. Currently still at level 11, so I have yet to experience the other skills. But lets say that I'm contempt to adding Heatwave in as one of my three skills as I like to use anomaly powers, which class would be better in your opinion?

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  3. You were getting burn ticks of 655 at WT 11. I'm running a similar build using FASER Beam instead of Volcanic rounds, and with lvl ~37 gear I'm getting ticks of ~2k. I prioritized AP then Status Power instead of Cooldown though.

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  4. Instead of getting master of armor, the resistance node, and the skill activation giving armor and weapon damage nodes, I went down and got executioner, anomaly power, firepower increased by 15% of anomaly power, and burn does more damage again

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