OUTRIDERS // Pyromancer First Look – Gameplay, Gear, Skills. WORLD BURNING



#outriders #outridersgameplay #pyromancer

Just taking a quick look at The Pyromancer Class in Outriders. The medium range caster class is a lot of fun. Take control of the battlefield with the Pyromancer.

(Side note, this is the first video for the 1st classes of a quick look. Not sure i love how it turned out, might change the format in the next one)

Support-A-Creator – OOTIKTAKOO

Intro 0:001:00
Current Gear 1:005:00
Skills 5:006:00
Gameplay 6:0012:00
Final Thoughts 12:0014:22

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21 thoughts on “OUTRIDERS // Pyromancer First Look – Gameplay, Gear, Skills. WORLD BURNING”

  1. yo the tecromancers works well with stalling the captains and add control, plus all the skills heal you. just have to find a way to combo them. also the acid rounds do massive dmg to signal targets but the more you tag the better.

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  2. Devastator is my guy, thought he would be but he is so much fun for me. I liked the tech but just not as much as dev. Ill play Pyro and trickster tomorrow. I've played all the demo has to offer. But very enjoyable both of my play through so far.

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  3. Make class profiles videos when it comes out in full, for sure. Until then everything is so new, I don’t even know what info to request. I’m glad you’re on this, you make helpful videos.

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  4. I really wanted to like pyromancer, my gamertag has pyro in it for crying out loud. Compared to trickster and especially devastator the class seems very underpowered. Devastator is by far the strongest class(at least from what i see in the demo). Devastator has really good gear that compliments the reflect ability, a piece of gear that allows you to shoot while using the ability at the cost of taking 50% reduced dmg instead of absorbing all( pretty much a 15% weaker golem armor), and another piece of gear that does 50% more dmg to the enemy with the highest hp(boss/mini-boss). Those two pieces of gear alone make the devastator crazy powerful. Then he even has shoes for the gravity drop that heal for 100% of the dmg and heal for 200% of the dmg if the enemy is killed, this is also an AOE ability….so it's a full heal with a short cooldown.

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