OUTRIDERS T15 DEVASTATOR BUILD



Just a quick rundown of my devastator build that lets me get through T15 challenges with ease and lots of fun.

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13 thoughts on “OUTRIDERS T15 DEVASTATOR BUILD”

  1. Nice build.
    But two small remarks, close range damage only affects weapon damage as far as I know. So not scrap granade, grand opening, moaning winds or skill or bleeed damage. And Armor reduction also only affects gun damage so it's not going to increase your mod and skill damage. Resistance piercing is for anomaly damage, Armor for gun damage.

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  2. so you dont no about the reload trick so you can prok moaning winds if you run 2 weapons with moaning winds ie death sheild pistol
    if you have it just switch to pistol before deathshild reloads and same on pistol keep switching but nice build

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  3. never thought of such an AP weapon build, but it looks like, it works well! I would love to have the Molten Eidola with both, so there would be no need to refresh the gun all the time, because it does it by itself. But a really nice. WIll watch it a second time.

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  4. Get rid of those 2 pieces that have Max health use epics with anomaly. roll on your teir 3 mods and get rid of that bonus firepower chest piece. You only need 3 pieces for the bonus. Use the head chest and legs.. 2 epics hands and feet. I think you can get a lot more damage out of that build.

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