OUTRIDERS – The Best Pyromancer Build for Quick Level-Ups & End Game Content! HUGE Damage Guide!



Outriders went live on April 1st and here is an in-depth Pyromancer build centered on huge DPS and survivability. 1:06 – Skill Tree and each node to select for …

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24 thoughts on “OUTRIDERS – The Best Pyromancer Build for Quick Level-Ups & End Game Content! HUGE Damage Guide!”

  1. I hope you enjoy my first Outriders build breakdown video! This Pyro "Assault" Build can really bring the high damage numbers while giving you enough survivability to rip through end game content.
    1:06 – Skill Tree and each node to select for this build

    8:51 – Best survivability mods to farm for your build

    9:57 – Best mods to keep Volcanic Rounds at 100% uptime

    11:56 – Weaponry and mods to compliment this build

    12:35 – Best Gear Attributes and Mods to avoid

    13:19 – Skills to Equip

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  2. You missed a way to reload your weapon's Volcanic ammo. There's the Feed the Flames (FtF) tier 1 talent, Bullet Absorption, that reloads 33% of your weapon's magazine for each FtF tendril(?) that you release when you activate the skill. So combine this with FtF's Wide Grip for a 66% reload or a 99% reload with the Flame Grasper mod from the Legendary Waistcloth of the Reforged armor set that give you 2 extra tendrils when activating FtF.

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  3. Thanks, I'll try this! Played through the game as Devastator but just feel too weak for endgame… Now trying to level up a pyro and this looks like the perfect build

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  4. What you might want to look into is Bullet Absorption (replenish 33% ammo for every affected enemy) from Feed The Flames (Tier 1 armor mod) combine it with Flame Grasper (Tier 3 armor mod) and Feed the Flames gets 2 extra targets, this way you have one more weapon slot open for another damage mod

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  5. Been looking for the perfect balance for pyro. I like ash blast over overheat (yes you lose some damage buffs but wow does it save my ass). Now I just need to unlock a few more key mods πŸ”’

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  6. Love the detail that you give when explaining the best ways to spend your class points. I wish the pyromancer could be more powerful relying more on burn damage and overall skill damage. All the most efficient pyromancer builds I’ve seen so far involve volcanic rounds. I’d rather just kill enemies with fire instead of shooting them

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