Outriders – THIS IDEA IS GENIUS! AND I THINK ITS WORTH DOING!



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Outriders – THIS IDEA IS GENIUS! AND I THINK ITS WORTH DOING!

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12 thoughts on “Outriders – THIS IDEA IS GENIUS! AND I THINK ITS WORTH DOING!”

  1. Offline mode will fix the actual connection and stability

    Are People Can't Code that stupid that they can't see this and would rather their game continue to tank than do this? Their stupidity is mind boggling!!

    Add the ability to swap and change any mods however you want

    At the moment mod swapping is severely restricted and giving the freedom of put whatever you like on there will create actual build diversity, not the fake bs they claim when they make laughable buffs.

    LISTEN to the community!!

    Alienating the players is why their at such a low place and listening to them will give them some more ideas!!

    Remove the timers!!

    The timers are needless and caused so much complains and issues since the games still buggy as all hell, and removing the timers will create less urgency and give devastators a chance!!

    Total rework of build tables

    Let's be honest, their piss poor at best and the passives are so weak, they need reworking and buffed!!

    There's others but they need to pull their fingers out and stop acting like stevie wonder taking a photo with a potato!!

    Reply
  2. I think the idea of bots is a good one. I am a solo player, you cannot get anyone in multiplayer anyway and if you do they mostly boot you. Having said all that I really believe the way to get more players both to come and to stay is remove the bloody timers. We have all seen players with moaning winds and fortress just murder the game, no real skill just power. It takes forever to get these mods and depending on ability you may never get them because you are stuck on a low level unable to get a gold finish. except the Archway of Enoch. If you could take your time and slowly build a character it would lessen the need for these mods. I mostly run at level 10 or 11 and still struggle to get a gold finish, so the game becomes boring and you find you start playing something else. Just some thoughts but I do like the idea of bots.

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  3. Eh. i don't need a bot to play with for an excuse to get revived. either i'm playing with other people or solo and I start over until i get it right. I would HATE to have the game scale up difficulty for the addition of a bot, only to have the bot not be able to carry itself, therefore making every run a carry for you.

    The past week in co-op has been a glitchy experience for me…even more than in the past. I don't really care about the complaints of survivability, because it is easy to adjust your mods/gear/class tree/skills or just turn down the difficulty. As a co-op game, the co-op is pretty bad for a lot of the players. Hosts have the advantage, not in a PVP way, in that your mods are most likely to not fail on you and game run smoothly. I play solo 99% of the time and everything is AMAZING. but OOF…the 1% co-op time tho.

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  4. Personally as much as I love having bots to give an impression of more player i.e. Back4Blood/Left4Dead, they tend not to add much to the gameplay and merely just add the ability for revives or taking them over to control if your main dies. Besides, when you add more players in Outriders it scales the difficulty. I would say it shouldn't meet that of B4B or L4D, but more aimed at how Borderlands does it's revive mechanic, so a DBNO state allowing you to shoot and kill. This would work for Single Player and Multiplayer alike then. Just my 2 cents =) nice idea/vid either way! – SongsOfRaze

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  5. Idk about bots but i think they should do some type of partner/mercenary system or it could even be a pet system. When you have an ally to help you out with its own type of skills you set and you can have commands to help control it.

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