OUTRIDERS – UPDATED TECHNOMANCER BUILD FOR NEW PATCH!! EASY ENDGAME RUNS WITH BIG GROUP DPS BUFFS!!



This is my new post patch technomancer build! It is min maxed finally and I managed to find the mods I was missing out on, we have gone ahead and switched the main weapon mod we use now and added some extra defensive mods so we can stay alive easier! This boosts your group DPS by up to 70% and has you hitting some crazy numbers!

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00:00 Intro
00:10 Discord
00:54 Skills Used
01:03 Class Talents
02:45 Primary Weapon
03:28 Secondary Weapon
04:09 Pistol
04:25 Helmet
04:55 Chestpiece
05:18 Legs
07:19 Hands
08:23 Boots
08:57 Skills Breakdown
09:52 Outro

Music:
1. Epidemic Sound – The Village Idiot – Justnormal

#Outriders #TechnomancerBuild #NewPatch

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30 thoughts on “OUTRIDERS – UPDATED TECHNOMANCER BUILD FOR NEW PATCH!! EASY ENDGAME RUNS WITH BIG GROUP DPS BUFFS!!”

  1. I cant play with my Main char anymore. Evrytime I give it a try it Kicks be back to title screen and says I Cent connect to Servers.
    A second char doesnt has that Problem.

    Has anyone an idea or a solution?

    Reply
  2. People Can Fly have created a problem for themselves. 2:50 How can they balance the game, if they do not resolve this? Answer…they can't. If they allow those who have weapons in the 95K range, but do not allow others to get weapons that powerful, then they artificially create an imbalance.

    If they leave things just as they are…some people with those weapons, and some without, this is the two scenarios we can expect.

    1. If they adjust the game's difficulty to be challenging to those with the 95K weapons, it will make the game too difficult for those without them.

    2. If they adjust the game's difficulty based on weapons that can now be made, the game will be too easy for the people who have them.

    3. If they take those weapons away, it will anger the people who have them. That means less people for us to squad up with, to do challenges. And trust me, it's broken now, at tier 11. Most missions are now failing, by my experience. I have been playing them a lot the last couple of days, and often I am getting the highest damage and kills, by far…and I don't have one of those OP guns…so there are a lot of us without them. But, tier 11 just seems way too hard, and let me spell this out…the main culprit seems to be the Alpha Purforo. It is just way too tanky, and they hit like a freight train…there are a lot of them near the end of the match, and they too often disregard your skills and mods. It's just not fun. Your team gets overwhelmed, more often than not. Only times I could make it through was when I was with 2 other guys who did about the same damage as I do.

    Let me also say that another problem is that you can't keep your gear up to date. Cooldown Shards are just straight broken. Check your shards…you will see…you get almost none of them…so as I level my gear up, my gear actually goes backwards in that cooldown bonus. But titanium is also a problem, as is the resources. If you are struggling to complete a challenge, and it's because your gear is too low level, how the EFF are you going to fix that with no resources? Oh sure, you can go down a tier, but that is just too grindy. These Challenges are already getting kind of boring, and I haven't been doing them very long. I mean, I do enjoy them, but I have to do so many of them, over and over and over, at lower level, which means the weapons and armor I get is useless…keep in mind, we are discussing being short on resources to level stuff up, as you progress to CT15. I hope they get something sorted on this, because it kind of sucks to keep stalling out at CT11.

    Reply
  3. I haven’t actually looked but I’m pretty sure that your math is off that there are diminishing returns I don’t think you’re in 70% by running both of them when I ran it I really didn’t see a whole Lotta difference to be fair

    Reply
  4. And you don’t use it that it’s pointless to be wasting a legendary in that slot you’re gonna have a green lamp and as long as it is that your max level I will be doing the same thing

    Reply
  5. It’s not it’s gonna be me doing anything it’s got to do with the fact that you’re not killing everything and you have to kill it in order to get their own benefit from it if your teammates killing you don’t get shit out of your skills Kelly you don’t get shit so when you’re on the game you got at least our our third last chance to get animal back show me your team is actually killing shit

    Reply
  6. He’s talking about the sink issues is if you know what you’re talking about it’s the fact that you’re not killing everything so you get less ammo back when you’re solo you’re killing everything I mean everything that your skills hotel anyway I don’t Jamie got two other people killing shit with their guns and her skills

    Reply
  7. Please they work exactly the same but what is the improved version gives you 40% back that’s a fallacy you that one of them works better on a team going the other

    Reply
  8. You do understand and it is damage multiplicative damage and diminishing returns right you can’t just keep adding those numbers up pretty sure it doesn’t work that way although nobody has like discovered the actual formula yet but people have come to the conclusion that certain things are additive certain things are multiplicative and that there are diminishing returns

    Reply
  9. Or are you just Dr. watch dammit Jamie way and they animation for cracking happens after you already went down I mean in progress when you go below 130% for one hours if you want to zero it’s not gonna do you any good I don’t have a dust product because you went to zero

    Reply
  10. Yep and another youtuber telling us what a great build he has got. Based mainly on an OP exploited weapon. What will you use if PCF decides to nerf that gun? If they nerf it back to its original 339 base dmg on lvl 10, that weapon would have 85.7K Firepower at lvl 50.

    Reply
  11. Iv been farming CT 13, 14 and 15 for like 2 weeks straight and still have not been able to get plague hands or helm for the Euthaniser mod it's driving me insane.

    Reply

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