Outriders we need this feature in the game to test damage and builds much easier



Outriders we need this feature in the game to test damage and builds much easier
here outriders gamers guys and girls is just my thoughts on something we really need in Outriders I feel this would hep test out our builds check how insane we can combo damage test new mods and legendary gear sets armor weapons and loot so much faster and easier

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12 thoughts on “Outriders we need this feature in the game to test damage and builds much easier”

  1. Nice one mate. In reference to the Division, when that game came out, it was just ok, but after a while the devs started paying some attention to the players and various QoL things started to appear, like the firing range and the downstairs vendor selling exotics, which rerolled the same items each week but with different stats – however when they first did this, the same exotics were dropping in the open world as rewards – not a lotta foresight there till they fixed it. They also started up the weekly State of the Game, a great idea, and worked very well, until eventually it degenerated into a lying fest of no use to anybody. They also introduced the weekly roaming vendor who appeared at different locations, and generally had some good stuff. And just like in Outriders, in the beginning the exotic and special gear drop rate was appalling – winning the Pools was way easier, but they fixed that as well. And here we are several years later and the devs of this game have learned absolutely nothing from past mistakes of others. If we forget the past, we end up making the same errors all over again, and again, and again – get it right devs, it ain't that hard if you pay attention. Back on topic, for my gun testing and gear mod testing I go and have it out with Hauras and his friendly mate and all their cheery little hangers on – can usually work out very quickly what works and what doesn't and you get a pile of loot to boot. Let's hope we get some good news on Thursday. Cheers, Harry.

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  2. They dnt think I feel that would be the best idea I wanna know how much my build hitting for befor hitting the game so I can know how much power I need just like in the division 2 test rang all that space would be a good way to bring a lot of people back into this game

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  3. I was thinking the same thing. I just want a practice arena with a damage calculator that shows up at the end of the expeditions. Maybe it can run for like 3 minutes and you can calculate your practice session. It is hard to gauge the difference between individual mods at times.
    Or it could just be a single monster arena like fighting a single brood mother with a set amount of health to judge your damage. You could select a monster or a set of mobs with a time duration.
    It would be so helpful. I like live mobs over a gun range with static targets though so your damage numbers imitate what you would go through in game.

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  4. For starters the final camp should just look more like it does on the map with the trucks.
    Ofc. it would be great with alot more area in and around the final camp.
    It would allso be fun with a shooting range or like in the starting area on Enoch where we trained with guns first time in the game but I would allso like some kind of solo or group mini games for the share fun of it.

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