SURPRISE MECHANICS (MERCH): http://www.yongyea.com
PATREON: http://www.patreon.com/yongyea
TWITTER: http://www.twitter.com/yongyea
SOURCES
1: https://twitter.com/embracergroup/status/1521018187973857281
2: https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-eidos-crystal-dynamics-and-square-enix-montreal-amongst-other-assets/
3: https://twitter.com/SquareEnix/status/1521023402449903622
4: https://www.polygon.com/23053137/square-enix-embracer-eidos-crystal-dynamics-tomb-raider
5: https://www.hd.square-enix.com/eng/news/pdf/20220502%20A_Press%20Release_fin.pdf
6: https://www.hd.square-enix.com/eng/news/2022/html/a_new_years_letter_from_the_president_2.html
7: https://twitter.com/ZhugeEX/status/1521033560936927232
8: https://venturebeat.com/2022/05/02/square-enix-is-lucky-it-has-ff14/
9: https://screenrant.com/avengers-game-sales-no-profit-60-million-loss-square-enix/
10: https://steamcharts.com/app/997070
11: https://screenrant.com/guardians-galaxy-game-sales-disappoint-square-enix/
12: https://www.tweaktown.com/news/85975/square-enix-lost-200-million-from-its-two-marvel-games/index.html
13: https://twitter.com/gibbogame/status/1521025870260961280
14: https://twitter.com/DeekeTweak/status/1521411663731339265
15: https://www.tweaktown.com/news/86023/outriders-didnt-make-profit-in-2021-people-can-fly-confirms/index.html
16: https://www.tweaktown.com/news/80081/square-enixs-outriders-bet-on-game-pass-has-paid-off/index.html
17: https://steamcharts.com/app/680420
TOP PATRONS
[CIPHER]
– Joseph Lavoie
– Mick
[BIG BOSS]
– Coopster
– Devon B
– Jonathan Ball
– Sarano
[BOSS]
– Charlie Galvin
– Dragos Popescu
– Gerardo Andrade
– Michael Redmond
– Peter Vrba
– Time Dragonlord
[LEGENDARY]
– BattleBladeWar
– D Kurtti
– TacoBell Call911
– Theron Webb
source
Sucks about Marvel's Guardians of the Galaxy didn't make as much money, it's a good game with tons of potential for an incredible sequel, but I don't think the game was particularly well marketed. Marvel's Avengers though… yeah… no surprises there.
SURPRISE MECHANICS (MERCH): http://www.yongyea.com
PATREON: http://www.patreon.com/yongyea
TWITTER: http://www.twitter.com/yongyea
TOP PATRONS
[CIPHER]
– Joseph Lavoie
– Mick
[BIG BOSS]
– Coopster
– Devon B
– Jonathan Ball
– Sarano
[BOSS]
– Charlie Galvin
– Gerardo Andrade
– Michael Redmond
– Peter Vrba
– Time Dragonlord
[LEGENDARY]
– BattleBladeWar
– D Kurtti
– TacoBell Call911
– Theron Webb
It seems that nowadays, every game needs to ‘phone home’ to some server in order to be played at all. This includes games that are essentially single player or couch co-op. Companies can pull the plug and leave customers with an expensive but useless file on their console or.PC. I would like to see legislation requiring that any company that chooses to shut down game servers must supply their customers with a copy that can be played offline.
those types of games are total shite so no lose
SE truly excel at JPN made games, other then that they sux.
what about sleeping dogs?
Wait, did they lose money on Guardians of the Galaxy? Thats not good. That game was awesome. We want more of it.
just look at the thor model in the game , and u know why it didn't sell well , and that is just one of the problems.
Sorry for the ignorance, could somebody please explain to me what's so bad about Avengers? I played it for a few hours on GamePass strictly as a single player experience and it seemed ok. Who gives a crap about life service stuff. I usually also ignore microtransactions and take games for what they are. Consume what's there in terms of single player and on to the next thing.
two hundred million loss, by crystal dynamics. no wonder they got sold by square enix.
Ive always thought SE messing with western studios and IPs felt odd anyway. I love many of their JP games. Final fantasy and Nier. Triangle Strategy was cool as well as Bravely Default.
Them offloading their western studios sounds great to me from both sides. They get to focus more on what they excell at, which evidently is working with Japanese devs. Then the western studios/IPs hopefully get better and more sensible treatment
No one want to address the elephant in the room about Square Enix's Avengers game. It was doomed to fail when it was decided to force anyone who wanted to play the single player campaign to play as Kamala Khan/ Ms. Marvel for over an hour to get to any character anyone would actually want to play. Ms. Marvel/Kamala Khan was repeatedly rejected by the comic book reading fanbase and trying to force that character down the publics throat sealed the fate of that game. I'm personally glad they spent over a hundred million on development and got no return. The left refer to this as "structural change" meaning if you want to play you have to do it their way or not at all, glad the public chose not at all.
Who would have known that people don't want cash grab games based off of destiny…
All they had to do is not put mtx and Kamala Kahn in the game and they manage to fuck that up.
Never buy, install or play products from the most disgusting publishers, who made "AAA" = junk: Activision Blizzard, Electronic Arts, Square Enix and Ubisoft.
(EA, as always, being the worst of the worst, is the only one still thriving).
Outriders was one of the worst games i have played in recent years. I will definitely not buy anything related to that in the future
YoshiP is probably teething so hard right now. Damn. The CEO and execs are a bunch of clowns
…man, but i love outriders. oh well, i got 1 DLC out of it. hoping its not buggy since long term support is unlikely.
Legacy of Kain is something I've wanted to return for a very long time. Soul Reaver came out when i was in school. Such great memories.
I really enjoyed the Outriders story. I think Worldslayer will give the game a nice surge in player base.
How hard it is to understand "Live service" is the problem and not studios are. Every publisher seems to not understand this.
They gave a role that would have been perfect for Spider-Man to a hero that no one gives a s**t about.
All crap Games aimed at the young Dumbericans not the World..No wonder they flopped
They just paired the wrong franchise with the wrong studios. Imagine getting Tomb Raider veterans to make a first person shooter. They don't have the experience for that and it showed.
Daammzz outriders ain't that bad….
When will they realize no one wants games as a service
GotG was a diamond in the rough. It really deserved more.
Square Enix aside, I think marvel avengers has reached the point of diminishing returns. With the mega-success of the avengers movies, we see them everywhere… toys, lunchboxes etc., I think people started to feel the bit stale towards the franchise.
"AI, Blockchain and the cloud." Those are just buzzwords. I'd pull out if I was an investor
Square Enix looking up to EA games as a role model it seems
Square-Enix just wants to become the next Konami but with NFTs instead of pachinko machines.
They could have made a remake of something or relaunch and they'll have 300 millions easily
I don't understand why they announced the "200 million dollars loss" but they don't give the pure analysis. What was the amount of money they invested in each game's development etc . I feel that they invested in Marvel 's Avengers assemble more in microtransactions rather than the game itself.
Im surprised Outriders was a flop, not.
They fucked GotG over themselves by dropping trashvengers
Ubi's flailing NFTs, Square's failure to uses their Western studios, Acti-Blizz player plummet… So, EA… feeling nervous yet?