Eye of the Storm Outriders Technomancer Build! Crush all end game activities and farm legendaries on Expeditions completing gold on Tier 15 and Level 50! Built around Pestilence Top Tree, using Toxic and Vulnerability with the Inferno Seed Legendary Assault Rifle. Work in Blighted Rounds, Cold Snap and Blighted Turret for the win!
Outriders Legendary Farm – https://www.youtube.com/watch?v=2J94EYvYDnE
Outriders Playlist w/ Legendary Weapons – https://www.youtube.com/playlist?list=PLDFY6FhRwgbR3WU0P2qGHqsj5lbGTagoV
I go live EVERY Weekday at 8am EST. Catch me at https://www.twitch.tv/impwnstar
Twitter – https://twitter.com/ImPwnstar
Discord – https://discord.com/invite/aQZbmbG
Instagram – https://www.instagram.com/impwnstar/
source
One of 2 videos for EOTS and T15 End Game, the other being Rifle DPS and Ill do that one soon. This one I consider to be more well rounded as its easier to manage for controller users because the critical shots are hard to hit. Consider leaving a like to support the video and the EOTS guide will be up later today! If you have anything to add or want to ask, hit me with a comment and tell me how you would improve this.
No body has the build figured out completely take youtubers build with a grain of salt you dont need toutu ers just read what items do
People who speed run wont play the game long they will get everything and get bored something is wrong with millennials yall have no idea how to slow down and enjoy stuff congrats you just did all content then complain I see it all the time on destiny
I absolutely love this build, I built almost exactly the same myself. Damage is absolutely out of this world. Even without the legendary AR. Problem that im having, I find myself verrrryyyy squishy in expeditions. And I am using mitigation from death as well as damage absorber for my defense mods which you are not. How do you deal with the squishyness?
The same build every single other Youtuber uses as well… Either Blighted rounds need a MASSIVE nerf (which it does, all the "rounds" abilities need it) or there is alot of copying going on to get content out…. maybe both…
crit does a lot of damage yes, but we are all stuck with 5% chance of crit dmg (unless you put the 15% crit mod on weapon, that you can't afford)
I've been trying to make a build for trickster that's based purely around Cyclone slash and temporal blade biggest problem I keep coming across right now is it seems that nothing can compare to the "Rounds" skills of each class. Sure I can make a cyclone build that makes me pretty much unkillable but I can't get nowhere near the amount of dps out of it. Might be my mods and it might be better if I actually had more tier 3 mods to tinker with.
I'll be using this build on technomancer for abit until I have mods on it to tinker around with. I'd love to make a pain launcher build on technomancer, super fun just watching a massive rocket bombardment
is your final class point tree? or do you think there are better change ? im follow your tree class
Best Legendary tier set for technomancer?
Loved the spoiler free video. Similar to my build but I'm still lvl43 dependent of heal and unlimited toxic ammo mod, thx for open my eyes for the cold snap alternative. Keep the good work, awesome video.
no toxic for more bullets
This build pumps out so much damage but survivability suffers. Always top damage on my team but at what cost if I have the most deaths XP
Anomaly power from Grand Amplification than the armor from mid tree. Also Long Range reduction, cuts it in about half if you grab both, making you get long range bonus damage in mid range, which is even more important using an Assault Rifle, as it's damage drops off at longer ranges.
Does blighted rounds get effected by anomaly or firepower
The armor reduction doesn't really do anything since BR deals anomaly power and is reduced by resistance.
Just a heads up, if you use the mod that grants ammo after a kill for blighted rounds and use an LMG (I've done it with an assault rifle with success as well) you can have blighted rounds infinitely throughout the entire expedition. In addition, there is another mod that grants ammo from an enemy killed while affected by toxic. Pairing this with an additional clip for blighted rounds seals the deal. Having blighted rounds nonstop is the strongest thing I've used to date. I honestly wanted to keep this info on the down-low because it's so strong every time I find something amazing on these games it gets nerfed lol. But I figured what the hell its no fun if I keep it all to myself lol.
Build looks good, would appreciate some gameplay at the end though.
correct me if i'm wrong but doesn't blighted rounds get 100% pen so the pen turret mod would only be good if you loose your blighted rounds^
Well i can solo st14 for gold but wanna see how my build will work on st15 after when i upgrade all my stuff to lvl50
anyway i saw today another technomancer and dunno how but this guy did twice more DMG from toxic bullets then me… i also using mastered chains of pain tier3 but still this guy was better about 30 milions in DPS at the end xD
Why do you run an AR instead of an LMG to have a larger clip to have a better chance to keep Blighted Rounds up?
Also, why do you take the Blighted Turret mod that reduces armor, I thought Blighted Rounds bypasses armor since it's anomaly damage?
Another OutRounders build. Zzzzzzzz