The ULTIMATE version of LAVA LICH ERUPTION | Outriders Worldslayer
Join me as we look at The ULTIMATE version of LAVA LICH ERUPTION in Outriders Worldslayer.
00:00 Intro
00:54 Build Showcase
02:59 Weapons
05:55 Armor Mods
12:44 Skills and Rotation
14:25 Class Tree
16:08 PAX Choices
17:55 Ascension Points
19:30 Outro and Thanks
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Moar Outriders content/guides
⎆ Turret Slave Triple Turret Technomancer – https://youtu.be/hfk3uaaq_GU
⎆ Heatseeker Thermal Bomber – https://youtu.be/nlfRpjYudhQ
⎆ Acari FASER is Damage King – https://youtu.be/XY5Ejk1sIe0
⎆ Meta Speedrun Pyro 2.0 – https://youtu.be/WNCSxeTrTC0
⎆ The Beermancer Triple Turret Techno – https://youtu.be/9OfILCPmq9s
⎆ AP Temporal Blade Trickster – https://youtu.be/xQ-S1YbE0eQ
⎆ Eruption Lava Lich Pyromancer – https://youtu.be/JSqDzRz81pc
⎆ Trickster Shieldbeast – https://youtu.be/V5ArSCO7cxY
⎆ All T1-T3 Weapon Mods Changes – https://youtu.be/ssFDch0eNg0
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Very nice! I sadly still struggle with my Pyro in the campaign. Just low level equipment, so a lot of farming in front of me.
I was pyro main but recently switched to techno because I love this ap crit based blightfire build. But this is how I always wanted pyro to be played so if eruption is viable then I wanna try it out!
Very nice my man! Love this! New to this game and your videos are so straight forward and full of useful info! Love it man! Thanks! Keep them coming!
I love using my ash blast overheat eruption build bc it’s so fast and efficient but good lord after a while this build just bores me so much. It’s such a non engaging style of play that I just get bored really fast
Another great build vid as always TFM, I love the presentation, its very simple to understand and you dont rush through jumping all over the place, thank you for what is clearly a good deal of effort keeping things concise and high in quality
Ive been trying to make concussioner a thing, but I cant seems to figure out my mods correctly, its focus is on golem, since equator is behaving incredibly weird
My build is almost identical, but I have the increase range for ash blast which make a huge difference for trash clear time. Before I had all the right gear pieces I switched ash blast range for a damage mod because it's that good for trash clear, but now that I have all the pieces I don't have to go without the extra damage. Also I switch out gloves for either 2 or 3 eruptions depending if I'm fighting a boss or not. I find that only having 2 for no boss fights is much better because it gets my ash blast and overheat back faster to clear trash
Dude, love you're channel.. favourite outriders content faw dam shaw 👏 keep it coming!
I am so glad Lava Lich is actually good now. In the base game when I first got to expeditions I ran a build using FTF, Bomb, and Eruption that carried me from CT 1-10, before I hit a wall. So I had a love of eruption and thermal bomb. By the time I was regularly farming CT 15 I tried making a LL build, and it just wasn't good enough sadly. Even after many updates and buffs, by the time of new horizon LL was viable, but didn't feel good.
After your last LL build I was inspired to try a little bit of the same thing with a twist. I LOVE flame wave thanks to a year of using Acari set, and one of my LL pieces rolled with burnt out on it. So I tried something a little different. I ran a class tree like how you'd build out for Acari, starting bottom, and then going middle tree. I run wave, ashblast, eruption with LL set. I technically have a dead mod on my helmet with ashen champion, but it also has death sentence. I also use the helmet for my acari faser build too, so it works. The build obviously has less utility in room clearing, although still VERY good at that because eruption is nuts. But its ability to obliterate bosses is hilarious.
Edit: I should probably explain why I built my Lava Lich this way. Going all the way to the bottom tree capstone gives you 30% more base damage to explosive skills. Going middle tree capstone gives you 45% armor and resist pierce, which translates to 90% resist pierce thanks to mod combos, as well as AP. That's 90% more damage from master exploder which converts resist pierce directly into damage. Burnt out makes enemies take 30% more damage, and comes from an ignite skill, making it extremely easy to activate magma golem. Technically since the lava lich helmet has ashen champion, I could use faser beam to activate magma golem. That would probably be overall better damage, but I really wanted a reason to use flame wave, and the damage is already so stupid it really doesn't matter.
I need to look out for this build. My current eruption pyromancer build uses Acari to build up AP, then overheat everyone, then nuke with three eruptions. Works pretty strong
my dog passed away recently. watching your videos makes me feel like i have a cool friend by my side to distract me whenever i get too low.
Awesome talk on the build explained how things work in a way I could understand keep up the good work 👍
does anyone also gets his apocalypse tier set back, whenever your go back to the lobby to farm the last boss?
I’d be really interested in seeing a Scorched Zealot build for pyro, I’ve been messing around with one and the melee can do really good damage against elites but the build falls off against bosses, so I want to find a way to slot in FASER to supplement it. It’s not meta but it feels really fun to play at times, its just difficult to build.
Thanks for another great build! Again, always enjoy your content.