Outriders | ADVANCED GAMEPLAY TIPS – 5 Strong Weapon Mod Combos



Outriders gameplay guide and tips for synergizing weapon combos, with the gun mod system.
This shows off a few tier 1 and tier 2 builds, which will either destroy everything, or keep you alive!
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Access to this game was provided by Square Enix.

00:00 Intro
00:39 Mod Build 1
01:17 Mod Build 2
02:01 Mod Build 3
02:54 Mod Build 4
03:29 Mod Build 5
04:07 Outro

#Outriders #Guide #Tips

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24 thoughts on “Outriders | ADVANCED GAMEPLAY TIPS – 5 Strong Weapon Mod Combos”

  1. List some of the cool weapon mod combos YOU have found. I might just hop in to go try 'em!

    Boomstick Gaming is the haven for core gamers who value gameplay mechanics and systems, because that's what continues

    to make anything from 8-bit to 8k, equally enjoyable. Consider sticking around on the channel if you fall into that category! -Alex

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  2. I like the concept of Outriders and the story is okay so far, but the execution just feels so random. The anomaly powers are cool, but I have no idea what the range of the melee attack and melee anomaly powers are. Action is fast paced, but ADS can have weird properties up close. The guns are very standard without mods, and many of those are passive. The netcode is awful, with even the slightest downtime resulting in a disconnection error.

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  3. Thx for vid! My pyro is just level 13 but i’ve got Heat Wave and Thermal Bomb both with mod that lets me use them twice before cooldown, paired with Volcanic Rounds, just wrecking things

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  4. Been loving Outriders! I’d also recommend putting shield maiden on a shotgun, combine with basically any other mod you like for your build. Shield maiden seems to function per round/shell. So putting it on the shotgun, gives you a HUGE shield boost, vs the few you get from any other weapon type. Absolute must for a “tank” build. Loving it on my devastator and great for running solo.

    Really curious to see what other great builds, takes, etc. you come up with when ya get the time away from Rise!

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