Outriders AMAZING Mod Combos | All-Classes, Infinite Bullet Builds, DPS Mods, & More



Mods are everything in People Can Fly’s new game, Outriders, but to really understand their potential you need to know the mod combos that can take your gameplay to the next level. Livid breaks down a handful of incredible combinations, explains how they work, and helps you understand this essential aspect of Outriders.

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38 thoughts on “Outriders AMAZING Mod Combos | All-Classes, Infinite Bullet Builds, DPS Mods, & More”

  1. This game honestly is such a refreshing shooter looter that has been taking me back to the Destiny Vanilla golden days!! All this game needs now is a few more world tiers added if they don’t nerf the mods, and of course the addition of raids!!

    Nonetheless, the team had done great and I love that it’s on the game pass! Great work!!!

    Reply
  2. As always, great, smart video. I'm just starting out on a Trickster, Im not a Min Maxer but I would like to push my way up the tiers. So far, I love what I call Blink Bubble & Boom with my shotgun. Blink to the baddie, pop the time warp "keepin' slow" bubble, and one shot with a shotgun. My main is Technomancer and Im burnt out on assaults, I really want my Trickster to be shotgun based, but wow – I always run out of ammo! Im curious as to what you all would recommend specifically for shotguns (in terms of ammo preservation) that doesnt involve Twisted?

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  3. man great vid. as usual, very helpful… combo your mods with your skill and you become invisible…… I got Q: what dose "killing enemy while aiming down sights?" dose it means I press RT(fire my gun) without using LT(aim) ?

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  4. They need to do monsters & AI rebalancing if they want to nerf anything, ppl calling for nerfs don’t know shit. Enemies do rush and deal a lot of damage if you can’t kill em fast it’s a rip

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  5. Vampiric mag with a high ammo machine gun 150 clips, i never need to reload and combo it with twisted bullet skill, the skill never fade and bang bang bang all monsters die!

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  6. I just hit level 30 and I'm WT12… I tried an expedition for the first time (solo) and made it to the boss but died with a little over half his energy left and plenty of time for the gold (I believe) I think I'll try my luck again once I hit WT15 and have better gear and mods. And o yea, this is without volcanic rounds. I'm running a more anomaly focused build.

    There are so many viable builds for endgame. I just keep mixing and matching. I enjoy builds that require smart play and not just shooting. Not knocking anyone's playstyle, just makes playing stale for me.

    Great vid and best of luck all in their builds.

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  7. Sadly stadia version is still 1.0.0 which contains the old bug that killing spree/weapon damage doesn't work with Twisted rounds/blighted rounds, seems like dev just doesn't care about stadia players

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  8. No no no elitists are calling for nerfs. Average players are calling for buffs.streamers do not represent the player base especially the ones that finished endgame in a week. Some of us normal people you know have kids and jobs.

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  9. Another combo I would like to suggest. For devastator who do not get a bullet ability have to scale ALL your damage into abilities to make you powerful as possible. Therefore all your mods slots mostly want to be filled with T1 ability mod. But now your thinking but my weapon cannot have a mod that effects ability damage. But get this the fortress mod give 43% bonus damage base on Armor on EVERYTHING including abilities. Not really a combo but since there wasn't anything in the video that useful for devastators its a good piece of knowledge.

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  10. Another nearly worthless video for the beginning player. I've taken a character in each class to WT 6 and level 14 or 15 and have yet to see a legendary or even an epic item. All you are doing is showing off how wonderful you are, not helping most players.

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  11. What's counts as a crit? Just wondering because waste a weapon mod on tier 3 bleed application for vampyric mag, because base crit % is only about 5%, and it's too inconsistent to rely on
    I guess it's a trade off to use the tier 3 weapon bleed mod instead of perpetual, then save an armor mod slot…. so a guaranteed 40% ammo on bullet kill vs a chance for it and trying to kill the mob in a small ammo window. I wonder if in the future they'd consider modding the ammo abilities to be passive, not quite as powerful but you just activate it and it has a passive effect on any bullets, opening you up to swapping weapons more instead of relying on LMGs

    Reply

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