Outriders Fortress Mod Changes – Why I Think You Have Got It Wrong



Outriders Fortress Mod Changes – Why I Think You Have Got It Wrong
This weeks Dev News Thursday has been met with a lot of negativity by the community and some content creators. But I think that they are wrong, and in this video I will tell you why.

Check out more Outriders content on my channel:

Outriders Pyromancer Unkillable Akari Build
https://youtu.be/JVJaspeuSTw

Outriders Pyromancer Lava Lich Build
https://youtu.be/n0HqGtraE9U

Outriders Pyromancer Leveling & End Game Build Guide – The Mad Bomber
https://youtu.be/1dvIlqxG0-0

Technomancer Frost Build Updated and Improved
https://youtu.be/ahB-UGENJUY

Devastator Reanimator Build
https://youtu.be/1F5AgMmEN1A

Technomancer Rage Crit Build
https://youtu.be/2JQseE6usyI

Devastator Tank and Spank Build
https://youtu.be/EVM0sJQzRbw

Anomaly Technomancer AoE Build
https://youtu.be/X4hmKCOOfrs

Also check out my reviews of the legendary weapons in this game:

Legendary Weapon Review Massive Round Up
https://youtu.be/J8ScIgvUv6k

Thanks for taking the time to watch my video. I am early on in my journey to build a successful gaming channel, and every view helps. Particularly yours. If you liked this content, then please do hit the like button.

Content on my channel focuses on first impressions, game reviews, and game guides. So, do subscribe to be notified about more content that I release on a regular basis.

#Outriders
#FortressMod
#Opinion

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8 thoughts on “Outriders Fortress Mod Changes – Why I Think You Have Got It Wrong”

  1. The game certainly suffers from some poor balancing issues. It's why the game has gotten rather stale, not to mention the fact that many launch issues still exist. Though I like the feel of a powerful anomaly build, I would love to have more diversity in play. Especially where it wasn't about the time runs. And by all means, fix connection issues.

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  2. I appreciate the video and your take. That post was way too long and I definitely didn't read it all. All most people saw was fortress nerf, even tho I'm not sure if it actually said anything about a nerf. Like I said, tldr. Personally, I've always thought fortress belonged on armor. Anomaly builds are stale because you're forced to have it on your weapon… Also, DPS is everything!

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  3. I agree with you with everything you mentioned. I want to able to use other builds without using Fortress and I'm getting bored with using the same cookie cutter builds. Some of the other content creators are kind of in a way driving new players from playing Outriders with their constant bashing of this game.

    Reply
  4. I agree wholeheartedly with your take. The fun for me has primarily been trying to come up with non-meta builds that still work. I’ve been a dedicated player since day 1, but I actually didn’t get a Deathshield to drop until last week. Gold CT15s are currently possible without Fortress, so maybe this change will encourage folks to try new things. I’m definitely excited about the possibility of other overlooked mods being buffed and changing things up.

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