Hey, just wondering since you used to do a lot of Devastator videos, have you ever designed a successful build around Boulderdash?
I am just playing around with abilities for fun now and looking for ideas. An anomaly Boulderdash build looks possible with boosted damage to melee but would require the armor set to get a 90% cooldown reduction. There is a tier 1 mod that ups the damage by 10% for every enemy the dash hits. Paired with Double Leap and Despair mod for gravity leap should do some damage. Claws III ability would make everyone hit by melee receive the vulnerable debuff.
The Firepower Boulderdash seems better designed by the game, through every boulderdash proc'ing a 70% weapon damage increase. The issue with the firepower build is that Boulderdash doesn't put you in a great shooting position after using it.
The other things I have experimented with are the infinite teleports and ammo build with the Ugake Trickster build. It would be fun if it worked correctly. A lot of times it consumed my teleport when it shouldn't have or sometimes it would teleport to the wrong target which made your teleport get consumed. I have a 99.4K firepower Anamoly Effigy. So much Damage and AoE clearing ability.
Next, I want to try the infinite scrapnel grenade techno build. It looks tanky and fun. Just having fun experimenting for now. I do wish new content comes soon.
If you have any ideas outside of the most common builds, I would love to hear them or see them.
Brah!!!!
My ash blast cool down is 20.6 seconds
Hey, just wondering since you used to do a lot of Devastator videos, have you ever designed a successful build around Boulderdash?
I am just playing around with abilities for fun now and looking for ideas. An anomaly Boulderdash build looks possible with boosted damage to melee but would require the armor set to get a 90% cooldown reduction. There is a tier 1 mod that ups the damage by 10% for every enemy the dash hits. Paired with Double Leap and Despair mod for gravity leap should do some damage. Claws III ability would make everyone hit by melee receive the vulnerable debuff.
The Firepower Boulderdash seems better designed by the game, through every boulderdash proc'ing a 70% weapon damage increase. The issue with the firepower build is that Boulderdash doesn't put you in a great shooting position after using it.
The other things I have experimented with are the infinite teleports and ammo build with the Ugake Trickster build. It would be fun if it worked correctly. A lot of times it consumed my teleport when it shouldn't have or sometimes it would teleport to the wrong target which made your teleport get consumed. I have a 99.4K firepower Anamoly Effigy. So much Damage and AoE clearing ability.
Next, I want to try the infinite scrapnel grenade techno build. It looks tanky and fun. Just having fun experimenting for now. I do wish new content comes soon.
If you have any ideas outside of the most common builds, I would love to hear them or see them.