Trickster Ultimate Guide! Full Breakdown Of Abilities & Skills! (Outriders)



In this video I do a full breakdown of the Trickster class in the Outriders Demo. This is by far the strongest class as it rewards you by being up close and personal and getting kills. Hope you all enjoy this breakdown!

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14 thoughts on “Trickster Ultimate Guide! Full Breakdown Of Abilities & Skills! (Outriders)”

  1. Good stuff, I’ve tried all the classes and I like it but at the moment I cannot stand the sensitivity scaling and multipliers. Like there’s certain weapons I want to try but I can’t fucking stay on a goddamn target . The reticule just constantly either is moving too fast or too slow and the enemies out number you 50 to 1, which normally I would like but all those fuckers have a headlock auto lock auto aim no matter how they move in where they move to. They can blindly headshot you want there running the opposite direction. Me on the other hand, I have to actually look and be on target especially as I move from cover to cover during which time I cannot auto lock onto their head. It just feels like the ai has hacking capabilities, and you don’t. I like a challenge, but this doesn’t feel like a challenge. It feels like skill versus hacking and it’s really pissing me off because the 50 other hackers on the map with you always win.
    Eventually I can complete the mission but it is so damn frustrating right now not being able to have control of my damn aim but every other fucker I fight against has complete control no matter where they aim

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  2. Game will be interesting when they finish development

    This is also the only class i have tried, as the description fit my playstyle perfect. Only thing i am missing is a hammer to pulverize faces with. Think Bardin as berserker on vermintide 2: once the shirt comes off and the hammer comes out, chaos and elite patrols beware.

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  3. Can you tell us what we are looking for after your armor goes to a different tier for stats? Like after anomoly, maybe weapon leach etc, but for the different trees. Armor and weapons

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